An entry in the registerNo. 16,084
StagingLab
Offline 178.126.210.193:28115 checked 27d ago
StagingLab is a Rust server. It was offline at the last count. It stands at No. 16,084 of the ranked servers, the top 69%. It last wiped 28d ago. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo117/2000 NA · no group limit · biweekly · 253 on average
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo174/2000 EU · no group limit · biweekly · 242 on average
- 3 Chrayntopia ♡ ︎PvE | RP | PvP23/200 NA · groups of 8+ · biweekly · 107 on average
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能77/200 EA · groups of 16+ · biweekly · 58 on average
- 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl7/300 groups of 30+ · monthly · 54 on average
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1049/100 EU · groups of 30+ · biweekly · 50 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does StagingLab operate?
The server StagingLab is on Rust network protocol 2634 and build 166462, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on StagingLab, and is it up?
The records show StagingLab offline, last answering 27 days 16 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 1 October 2026.
Where does StagingLab operate from?
No region is published by StagingLab. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 178.126.210.193:28115 — that is the address.
Settings and map
The rules and settings of StagingLab: what are they?
The name of StagingLab states no rate for gathering. Group size does not exceed 50 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
The players
What population does StagingLab carry?
The last sighting of StagingLab was 27 days 16 hours ago, and it is offline now.
Against other Rust servers, how is StagingLab ranked?
The seven-day player-hour table places StagingLab at #16,084, within the top 69% of ranked servers.
Tag and list record
StagingLab sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists StagingLab fits: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on StagingLab: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp800 (Max players): The server holds 800 slots; ts50 (Group limit): 50 is the ceiling per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166462 (Build): The build number is 166462; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; modded (Modded): Under Modded, because settings or plugins alter the game; oxidation (Custom tag): A plugin or the owner set this tag; it is not standard Rust — that is the set of tags StagingLab publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for StagingLab: what does it show?
The record of StagingLab holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 28 days 2 hours ago.
How to join
How does one connect to StagingLab?
To connect, open the console with F1 in Rust and enter client.connect 178.126.210.193:28115. The Launch Rust and join button on this page does the same through Steam.