An entry in the registerNo. 15,412
Squad 67
Offline 178.140.185.87:28082 checked 2d ago
Squad 67 is a Rust server. It was offline at the last count. It stands at No. 15,412 of the ranked servers, the top 69%. It last wiped 2d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|336/350 EU · groups of 12+ · weekly · 535 on average
- 2 Rustoria.co - EU Main11/250 EU · groups of 16+ · weekly · 320 on average
- 3 Rusty Moose |EU Main|22/250 EU · groups of 12+ · weekly · 319 on average
- 4 Rustoria.co - EU East Long148/225 EU · groups of 12+ · monthly · 319 on average
- 5 Rustoria.co - EU East Medium85/225 EU · groups of 12+ · biweekly · 277 on average
- 6 Rustafied.com - EU Friday33/100 EU · groups of 16+ · weekly · 265 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Squad 67 on?
Rust network protocol 2635 and build 168909 on Windows is what Squad 67 runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is Squad 67 up, and how steady is its uptime?
The records show Squad 67 offline, last answering 2 days 7 hours ago. Of note: 1 of 48 hours up in the last 2 full days, or 2% of the time. Its earliest entry at Rust Server Stats is dated 25 October 2026.
What is the location of Squad 67?
No region is published by Squad 67. Rust Server Stats records the stated location of a server, not the location of the machine. 178.140.185.87:28082 — that is the address.
Settings and map
What map is in use on Squad 67?
Squad 67 plays on a map the game generates, procedural in kind.
What does Squad 67 set down in the way of rules and settings?
The name of Squad 67 states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on Squad 67?
No answer from Squad 67 at the latest refresh; it was last seen 2 days 7 hours ago. Averaged over the last seven days, the population is 0 players.
What position does Squad 67 hold among Rust servers?
Ranked by player hours over the last seven days, Squad 67 stands at #15,412, in the top 69% overall.
The tags and lists
Squad 67 sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Squad 67: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on Squad 67: what do they signify?
These tags are Squad 67's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
When does Squad 67 wipe?
The record of Squad 67 holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 2 days 8 hours.
Connection
Which steps join Squad 67?
To connect, open the console with F1 in Rust and enter client.connect 178.140.185.87:28082. The Launch Rust and join button on this page does the same through Steam.