An entry in the registerNo. 15,419
Squad 67
Offline 178.140.185.87:28082 checked 2d ago
Squad 67 is a Rust server. It was offline at the last count. It stands at No. 15,419 of the ranked servers, the top 69%. It last wiped 2d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|299/300 EU · groups of 12+ · weekly · 534 on average
- 2 Rustoria.co - EU Main20/250 EU · groups of 16+ · weekly · 322 on average
- 3 Rusty Moose |EU Main|17/250 EU · groups of 12+ · weekly · 321 on average
- 4 Rustoria.co - EU East Long184/200 EU · groups of 12+ · monthly · 318 on average
- 5 Rustoria.co - EU East Medium95/200 EU · groups of 12+ · biweekly · 277 on average
- 6 Rustafied.com - EU Friday24/100 EU · groups of 16+ · weekly · 264 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Squad 67 operate?
Rust network protocol 2635 and build 168909 on Windows is what Squad 67 runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Squad 67, and is it up?
Offline at present: Squad 67, last seen 2 days 7 hours ago. Of note: 0 of 48 hours up in the last 2 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 25 October 2026.
In which location does Squad 67 sit?
No region is published by Squad 67. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 178.140.185.87:28082 — that is the address.
The rules and map
What map is in use on Squad 67?
Generation by the game gives Squad 67 its procedural map.
What does Squad 67 set down in the way of rules and settings?
Nothing in the name of Squad 67 gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.
Player record
How full does Squad 67 get?
No answer from Squad 67 at the latest refresh; it was last seen 2 days 7 hours ago. Across the last seven days the mean population stands at 0.
Where does Squad 67 sit in the rankings?
On player hours over seven days Squad 67 ranks #15,419, inside the top 69% of all ranked servers.
Tags, lists
Where does Squad 67 appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Squad 67 is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings attach to the tags on Squad 67?
The game's server browser reads the tags Squad 67 publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
On what schedule does Squad 67 wipe?
Too few wipes of Squad 67 are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 2 days 7 hours ago.
Connection
How does one connect to Squad 67?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 178.140.185.87:28082.