At press time 11,791 servers67,584 players129 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,725

FriendsCore

Online 178.140.221.43:28015 checked 12m ago

FriendsCore is a Rust server. At the last count it had 0 players of a possible 500; over the past week it averaged 0, with a peak of 2. It stands at No. 13,725 of the ranked servers, the top 62%. It last wiped 25d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, carbon.

§ 1Attendance

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

§ 2Performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

The rhythm
Wipe-day peak3

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 21h
Thu 3 Dec, 19:00 FW35d 21h

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:35 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1087/700 EU · groups of 16+ · monthly · 91 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1021/1000 EU · groups of 16+ · monthly · 84 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10163/700 EU · groups of 16+ · monthly · 76 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10108/1000 EU · groups of 16+ · monthly · 69 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.107/1000 EU · groups of 16+ · monthly · 67 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10334/1000 EU · groups of 16+ · monthly · 60 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for FriendsCore: which one?

The server FriendsCore is on Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on FriendsCore, and is it up?

FriendsCore currently answers as online. Of note: the reported uptime places the last restart about 2 days 10 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Rust Server Stats records a first sighting on 13 September 2026.

How does FriendsCore perform?

Server fps averaged 187 over the last 48 hours; the low was 124. Buildings, deployables and the rest brought the entity count to a high of 206,256. Up to 4,741 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does FriendsCore sit?

No region is published by FriendsCore. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 178.140.221.43:28015 — that is the address.

Settings and map

What map is in use on FriendsCore?

FriendsCore runs a procedural map, generated by the game, of size 6,000 with seed 717284259. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does FriendsCore run?

The name of FriendsCore states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. The server describes itself as vanilla: unchanged rates, kits and rules: Facepunch's own game. The VAC anti-cheat from Valve is active.

Population

How full does FriendsCore get?

At the latest count FriendsCore has 0 players, with 500 slots in total. Averaged across seven days, 0 players; the peak reached 2.

Where does FriendsCore sit in the rankings?

On player hours over seven days FriendsCore ranks #13,725, inside the top 62% of all ranked servers.

The tags and lists

FriendsCore sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists FriendsCore fits: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should the tags on FriendsCore be read?

gmvanilla (Game mode): Vanilla rules, survival play; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Build 167781; ptsw (Networking): Set to 'sw' for the network layer; $r? (Region code): Region code absent; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags FriendsCore publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on FriendsCore: what should be expected?

The average peak across recent wipes was 3 players. 12 hours after the latest wipe, the crowd peaked.

The wipe timetable for FriendsCore: what does it show?

FriendsCore wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 25 days 2 hours. Its tags carry a monthly wipe schedule.

Connection

How does one connect to FriendsCore?

To connect, open the console with F1 in Rust and enter client.connect 178.140.221.43:28015. The Launch Rust and join button on this page does the same through Steam. https://kupol.at.ua/ carries the server's website.

§ 8Key to the tagswhat each one means

Published as mp500,ptsw,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp500
Max players The server holds 500 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol The game version must match protocol 2634 to join.
cs167781
Build Build 167781.
ptsw
Networking Set to 'sw' for the network layer.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.