An entry in the registerNo. 15,275
ScoobyDooRUST
Offline 178.176.189.70:28015 checked 10d ago
ScoobyDooRUST is a Rust server. It was offline at the last count. It stands at No. 15,275 of the ranked servers, the top 70%. It last wiped 15d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:55 UTC15d ago | 1 | – | running | 0 |
| Sun 11 Oct, 16:54 UTC17d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit205/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
- 5 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does ScoobyDooRUST operate?
The server ScoobyDooRUST is on Rust network protocol 2634 and build 167584, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on ScoobyDooRUST, and is it up?
The records show ScoobyDooRUST offline, last answering 10 days 3 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 6 October 2026.
Where does ScoobyDooRUST operate from?
The server publishes no region: ScoobyDooRUST. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 178.176.189.70:28015 — that is the address.
Rules, settings, map
The map for ScoobyDooRUST: which one is it?
Generation by the game gives ScoobyDooRUST its procedural map.
What settings and rules does ScoobyDooRUST run?
No gather rate appears in the name of ScoobyDooRUST. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Population
How full does ScoobyDooRUST get?
The last sighting of ScoobyDooRUST was 10 days 3 hours ago, and it is offline now.
Where does ScoobyDooRUST sit in the rankings?
Ranked by player hours over the last seven days, ScoobyDooRUST stands at #15,275, in the top 70% overall.
Tag and list record
Where does ScoobyDooRUST appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists ScoobyDooRUST fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on ScoobyDooRUST?
The game's server browser reads the tags ScoobyDooRUST publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
What is the shape of wipe day on ScoobyDooRUST?
The average peak across recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.
The wipe timetable for ScoobyDooRUST: what does it show?
The record of ScoobyDooRUST holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 15 days 22 hours ago.
Connection
Which steps join ScoobyDooRUST?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 178.176.189.70:28015.