An entry in the registerNo. 15,015
ServerName
Offline 178.177.216.154:28015 checked 44d ago
ServerName is a Rust server. It was offline at the last count. It stands at No. 15,015 of the ranked servers. It last wiped 55d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|330/375 EU · groups of 12+ · weekly · 553 on average
- 2 Rustoria.co - EU East Long220/250 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|37/250 EU · groups of 12+ · weekly · 294 on average
- 4 Rustoria.co - EU Main31/250 EU · groups of 16+ · weekly · 293 on average
- 5 Rustafied.com - EU Friday55/100 EU · groups of 16+ · weekly · 273 on average
- 6 Rustoria.co - EU East Medium78/200 EU · groups of 12+ · biweekly · 252 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is ServerName on?
Rust network protocol 2633 and build 162929 on Windows is what ServerName runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on ServerName, and is it up?
ServerName shows offline as of the latest refresh, last seen 44 days 7 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 14 September 2026.
Where does ServerName operate from?
The server publishes no region: ServerName. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 178.177.216.154:28015 stands the address.
Settings and map
The map for ServerName: which one is it?
ServerName plays on a map the game generates, procedural in kind.
What does ServerName set down in the way of rules and settings?
The name of ServerName states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is inactive.
Population
What population does ServerName carry?
No answer from ServerName at the latest refresh; it was last seen 44 days 7 hours ago.
Where does ServerName sit in the rankings?
On player hours over seven days ServerName ranks #15,015, inside the top – of all ranked servers.
Tag and list record
Where does ServerName appear among the Rust Server Stats lists and filters?
On Rust Server Stats, ServerName is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on ServerName be read?
gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs162929 (Build): Build 162929; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set — that is the set of tags ServerName publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
The wipe timetable for ServerName: what does it show?
The record of ServerName holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 55 days 2 hours ago.
Joining the server
What is the way to join ServerName?
To connect, open the console with F1 in Rust and enter client.connect 178.177.216.154:28015. The Launch Rust and join button on this page does the same through Steam.