An entry in the registerNo. 13,671
Local Test Server
Offline 178.208.100.205:28015 checked 33d ago
Local Test Server is a Rust server. It was offline at the last count. It stands at No. 13,671 of the ranked servers, the top 61%. It last wiped 34d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit158/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10135/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10184/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10110/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main9/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1047/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Local Test Server on?
Rust network protocol 2633 and build 165217 on Windows is what Local Test Server runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Local Test Server, and is it up?
Local Test Server shows offline as of the latest refresh, last seen 33 days 10 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 24 September 2026.
In which location does Local Test Server sit?
The server publishes no region: Local Test Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 178.208.100.205:28015 — that is the address.
The rules and map
The map for Local Test Server: which one is it?
Local Test Server plays on a map the game generates, procedural in kind.
The rules and settings of Local Test Server: what are they?
Nothing in the name of Local Test Server gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Population
What are the player numbers on Local Test Server?
Local Test Server is offline at present; the last response came 33 days 10 hours ago.
Against other Rust servers, how is Local Test Server ranked?
The seven-day player-hour table places Local Test Server at #13,671, within the top 61% of ranked servers.
Tags, lists
Local Test Server sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Local Test Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Local Test Server be read?
The game's server browser reads the tags Local Test Server publishes: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): Build 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
The wipe timetable for Local Test Server: what does it show?
Local Test Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 34 days 13 hours.
How to join
How does one connect to Local Test Server?
To connect, open the console with F1 in Rust and enter client.connect 178.208.100.205:28015. The Launch Rust and join button on this page does the same through Steam.