At press time 11,652 servers42,587 players102 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,488

Event Test Server

Offline 178.208.104.115:28035 checked 18d ago

Event Test Server is a Rust server. It was offline at the last count. It stands at No. 13,488 of the ranked servers, the top 61%. It last wiped 18d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.4 days

between real wipes

Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:03 UTC18d ago 1 – running 0
Sun 11 Oct, 11:56 UTC18d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit20/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1042/225 EU · groups of 16+ · weekly · 122 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.107/700 EU · groups of 16+ · monthly · 97 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1024/700 EU · groups of 16+ · monthly · 94 on average
  6. 6 RustSpain.com | EU Main92/200 EU · groups of 12+ · weekly · 87 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Event Test Server operate?

The server Event Test Server is on Rust network protocol 2634 and build 167398, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

How reliable is Event Test Server, and is it online now?

The records show Event Test Server offline, last answering 18 days 5 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 11 October 2026.

What is the location of Event Test Server?

No region is published by Event Test Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 178.208.104.115:28035 stands the address.

The rules and map

What map is in use on Event Test Server?

Event Test Server plays on a map the game generates, procedural in kind.

What settings and rules does Event Test Server run?

No gather rate appears in the name of Event Test Server. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Population

How full does Event Test Server get?

Event Test Server is offline at present; the last response came 18 days 5 hours ago.

Against other Rust servers, how is Event Test Server ranked?

Ranked by player hours over the last seven days, Event Test Server stands at #13,488, in the top 61% overall.

The tags and lists

Where does Event Test Server appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Event Test Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should the tags on Event Test Server be read?

These tags are Event Test Server's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

Wipe day on Event Test Server: what should be expected?

Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak.

The wipe timetable for Event Test Server: what does it show?

Event Test Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 18 days 6 hours ago.

How to join

How does one connect to Event Test Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 178.208.104.115:28035.

§ 8Key to the tagswhat each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167398
Build Build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.