At press time 11,853 servers81,845 players172 fresh wipes Revised every five minutes
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An entry in the registerNo. 15,400

Private Rust Map Lab

Online 178.254.6.6:28015 checked 6m ago

Private Rust Map Lab is a Rust server. At the last count it had 0 players. It stands at No. 15,400 of the ranked servers, the top 69%. It last wiped 9d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

§ 2Performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1.5 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:16 UTC9d ago 2 – running 0
Fri 16 Oct, 12:57 UTC11d ago 2 – 1.8 days 0
Tue 13 Oct, 13:35 UTC14d ago 1 halved by day 1 3 days 0
Mon 12 Oct, 09:39 UTC15d ago 1 – 1.2 days 0
Sun 11 Oct, 14:53 UTC16d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit162/500 no group limit · 164 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10134/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10130/225 EU · groups of 16+ · weekly · 112 on average
  4. 4 RustSpain.com | EU Main31/200 EU · groups of 12+ · weekly · 87 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10141/700 EU · groups of 16+ · monthly · 86 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1047/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Private Rust Map Lab operate?

Rust network protocol 2634 and build 167398 on Linux is what Private Rust Map Lab runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Private Rust Map Lab, and is it up?

The records show Private Rust Map Lab online at the time of this check. A restart came about 2 hours ago, by the server's own uptime figure. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Rust Server Stats records a first sighting on 11 October 2026.

How does Private Rust Map Lab perform?

Server fps averaged 57 over the last 48 hours; the low was 3. Of note: 124,884 entities at the peak, counting buildings, deployables and the rest. Up to 2,747 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does Private Rust Map Lab sit?

No region is published by Private Rust Map Lab. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 178.254.6.6:28015 stands the address.

Rules, settings, map

The map for Private Rust Map Lab: which one is it?

Private Rust Map Lab runs a procedural map, generated by the game, of size 4,500 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

What does Private Rust Map Lab set down in the way of rules and settings?

No gather rate appears in the name of Private Rust Map Lab. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

The players

How full does Private Rust Map Lab get?

0 is the current population of Private Rust Map Lab. The record shows an average of 0 players over the past seven days.

Where does Private Rust Map Lab sit in the rankings?

The seven-day player-hour table places Private Rust Map Lab at #15,400, within the top 69% of ranked servers.

Tags, lists

Private Rust Map Lab sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Private Rust Map Lab is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Private Rust Map Lab: what do they signify?

These tags are Private Rust Map Lab's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on Private Rust Map Lab when wipe day arrives?

Across its recent wipes, the busiest point averaged 2 players. 1 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 1 where the crowd did not hold.

The wipe timetable for Private Rust Map Lab: what does it show?

Wipes on Private Rust Map Lab follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 9 days 11 hours old.

Joining the server

What is the way to join Private Rust Map Lab?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 178.254.6.6:28015.

§ 8Key to the tagswhat each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players 0 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.