An entry in the registerNo. 4,864
Brutal PvE II
Offline EU 178.63.43.239:7003 checked 20h ago
Brutal PvE II is a Rust server in Europe. It was offline at the last count; over the past week it averaged 0, with a peak of 3. It stands at No. 4,864 of the ranked servers, the top 22%, and No. 1676 in Europe. It last wiped 12d ago, on a biweekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as modded, carbon, pve, premium.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Thursday 29 October, 17:58 UTC, in 1d 16h. Its biweekly schedule tag · low confidence
between real wipes
players, last three wipes
else halves by day 9
| Date, UTC | Hence |
|---|---|
| Thu 29 Oct, 17:58 | 1d 16h |
| Thu 5 Nov, 19:00 FW | 8d 17h |
| Thu 12 Nov, 17:58 | 15d 16h |
| Thu 26 Nov, 17:58 | 29d 16h |
| Thu 3 Dec, 19:00 FW | 36d 17h |
| Thu 10 Dec, 17:58 | 43d 16h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:58 UTC12d ago | 2 | – | running | 0 |
| Thu 1 Oct, 17:59 UTC FW26d ago | 3 | halved by day 9 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Challenging PvE Server - NPC's at Monuments - Beware they bite - NPC's Patrol the roads - NPC's may randomly attack your base - NPC controlled Cargo Event - English Speaking Server - Microphone Preferred
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo159/2000 EU · no group limit · biweekly · 234 on average
- 2 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1016/100 EU · groups of 30+ · biweekly · 53 on average
- 3 RustAria#4 [Мирный / PVE / SKINDROPS]8/200 EU · groups of 100+ · biweekly · 31 on average
- 4 [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME22/50 EU · groups of 8+ · biweekly · 28 on average
- 5 [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid14/100 EU · groups of 10+ · biweekly · 28 on average
- 6 PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events5/100 EU · groups of 8+ · biweekly · 26 on average
§ 8Questions answeredfrom the figures in this entry
Server record
On which Rust version does Brutal PvE II operate?
Rust network protocol 2635 and build 168909 on Linux is what Brutal PvE II runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Brutal PvE II, and is it online now?
Brutal PvE II shows offline as of the latest refresh, last seen 20 hours ago. Of note: the reported uptime places the last restart about 23 hours ago. Of note: 149 of 168 hours up in the last 7 full days, or 89% of the time. Rust Server Stats records a first sighting on 21 September 2026.
What is the performance of Brutal PvE II like?
For the last 48 hours the average was 111 server fps, with a low of 84. Of note: 131,243 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 4,590 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
What is the location of Brutal PvE II?
In Europe, Brutal PvE II lists itself with the EU tag. Rust Server Stats records the stated location of a server, not the location of the machine. 178.63.43.239:7003 — that is the address.
Settings and map
What map does Brutal PvE II put players on?
Brutal PvE II runs a procedural map, generated by the game, of size 4,500 with seed 15102026. RustMaps can display it from this page, since equal size and seed yield the same map.
What does Brutal PvE II set down in the way of rules and settings?
The name of Brutal PvE II states no rate for gathering. Eight players per group is the default and the limit here. pve is the game mode, player combat is excluded. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. Join only with premium status on Rust. VAC is enabled: Valve's anti-cheat.
The players
What population does Brutal PvE II carry?
Brutal PvE II is offline at present; the last response came 20 hours ago. Averaged across seven days, 0 players; the peak reached 3. At 16:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.
Against other Rust servers, how is Brutal PvE II ranked?
Ranked on seven-day player hours, Brutal PvE II holds #4,864, with #1,676 in Europe; the top 22% of ranked servers includes it.
Tag and list record
Brutal PvE II sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Brutal PvE II fits: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Biweekly ^b, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The tags on Brutal PvE II: what do they signify?
The game's server browser reads the tags Brutal PvE II publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp25 (Max players): 25 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^b (Biweekly): A wipe comes once a fortnight; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here; ^q (Premium): Join only with premium status on Rust; EU (Europe): Europe is where the server browser lists it. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
What happens on Brutal PvE II when wipe day arrives?
Across its recent wipes, the busiest point averaged 2 players. 2 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 9 where the crowd did not hold.
On what schedule does Brutal PvE II wipe?
With the schedule unconfirmed by too few recorded wipes, the prediction on Brutal PvE II follows its tag. Thursday 29 October at 17:58 UTC is when the next wipe is due. The present world dates from 12 days 7 hours. The tags state that wipes come every two weeks.
Joining the server
What is the way to join Brutal PvE II?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 178.63.43.239:7003. Join only with premium status on Rust.