At press time 11,700 servers38,808 players91 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,810

Testing DO NOT ENTER

Offline SA 179.37.0.31:29015 checked 3d ago

Testing DO NOT ENTER is a Rust server in South America. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 13,810 of the ranked servers, the top 62%, and No. 198 in South America. It last wiped 10d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 62% of all ranked servers, top 83% in SA. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 RustArgentinaSergiopalm PVP/PVE1/100 SA · groups of 8+ · monthly · 1 on average
  2. 2 BRASUKA - VANILLA | MENSAL | SEM LIMITE5/200 SA · groups of 8+ · monthly · 1 on average
  3. 3 CHARRUA0/100 SA · groups of 8+ · monthly · 1 on average
  4. 4 Rustoria.co - BR Long106/200 SA · groups of 12+ · monthly · 65 on average
  5. 5 [LATAM] Sudamerica United | 26/10 Wipe24/200 SA · groups of 32+ · monthly · 16 on average
  6. 6 PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE10/100 SA · groups of 8+ · monthly · 11 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Testing DO NOT ENTER operate?

Rust network protocol 2635 and build 167781 on Windows is what Testing DO NOT ENTER runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Testing DO NOT ENTER, and is it online now?

The records show Testing DO NOT ENTER offline, last answering 3 days 21 hours ago. In the last 4 full days it was up for 5 of 96 hours, 5% of the time. Rust Server Stats records a first sighting on 24 October 2026.

In which location does Testing DO NOT ENTER sit?

Under the SA tag, Testing DO NOT ENTER lists itself in South America. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 179.37.0.31:29015 — that is the address.

Settings and map

What map is in use on Testing DO NOT ENTER?

Testing DO NOT ENTER runs a procedural map, generated by the game, of size 4,096 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map.

What does Testing DO NOT ENTER set down in the way of rules and settings?

The name of Testing DO NOT ENTER states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. The server describes itself as vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The VAC anti-cheat from Valve is active.

The players

How full does Testing DO NOT ENTER get?

No answer from Testing DO NOT ENTER at the latest refresh; it was last seen 3 days 21 hours ago. The seven-day record: an average of 0 players and a peak of 1.

Where does Testing DO NOT ENTER sit in the rankings?

For seven-day player hours Testing DO NOT ENTER is #13,810 overall and #198 in South America, in the top 62% of ranked servers.

Tag and list record

Where does Testing DO NOT ENTER appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Testing DO NOT ENTER is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should the tags on Testing DO NOT ENTER be read?

These tags are Testing DO NOT ENTER's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; SA (South America): In the browser it appears under South America. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

The wipe timetable for Testing DO NOT ENTER: what does it show?

The next wipe on Testing DO NOT ENTER is an estimate, taken from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 10 days 21 hours ago. Its tags carry a monthly wipe schedule.

Connection

What is the way to join Testing DO NOT ENTER?

To connect, open the console with F1 in Rust and enter client.connect 179.37.0.31:29015. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://discord.com/invite/AFCK2MPMCB.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players 50 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Region

SA
South America In the browser it appears under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.