At press time 11,716 servers55,754 players168 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,266

Testing DO NOT ENTER

Offline SA 179.37.82.15:29015 checked 10d ago

Testing DO NOT ENTER is a Rust server in South America. It was offline at the last count. It stands at No. 15,266 of the ranked servers, the top 69%, and No. 204 in South America. It last wiped 11d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

The rhythm
Wipe-day peak1

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 8h
Thu 3 Dec, 19:00 FW35d 8h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:18 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 RustArgentinaSergiopalm PVP/PVE1/100 SA · groups of 8+ · monthly · 1 on average
  2. 2 BRASUKA - VANILLA | MENSAL | SEM LIMITE0/200 SA · groups of 8+ · monthly · 1 on average
  3. 3 Rustoria.co - BR Long13/200 SA · groups of 12+ · monthly · 66 on average
  4. 4 [LATAM] Sudamerica United | 26/10 Wipe4/200 SA · groups of 32+ · monthly · 15 on average
  5. 5 PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE2/100 SA · groups of 8+ · monthly · 11 on average
  6. 6 [LATAM] Nakers | Sin Limite | Mensual1/120 SA · groups of 8+ · monthly · 4 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Testing DO NOT ENTER operate?

The server Testing DO NOT ENTER is on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

How reliable is Testing DO NOT ENTER, and is it online now?

Offline at present: Testing DO NOT ENTER, last seen 10 days 10 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 18 October 2026.

In which location does Testing DO NOT ENTER sit?

The SA tag places Testing DO NOT ENTER in South America, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 179.37.82.15:29015 — that is the address.

Rules, settings, map

The map for Testing DO NOT ENTER: which one is it?

Testing DO NOT ENTER runs a procedural map, generated by the game, of size 4,096 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps.

What does Testing DO NOT ENTER set down in the way of rules and settings?

The name of Testing DO NOT ENTER states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The server describes itself as vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The VAC anti-cheat from Valve is active.

The players

What population does Testing DO NOT ENTER carry?

No answer from Testing DO NOT ENTER at the latest refresh; it was last seen 10 days 10 hours ago.

Where does Testing DO NOT ENTER sit in the rankings?

For seven-day player hours Testing DO NOT ENTER is #15,266 overall and #204 in South America, in the top 69% of ranked servers.

Tag and list record

Testing DO NOT ENTER sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Testing DO NOT ENTER fits: Modded Rust servers. On the server list it comes up under these filters: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meanings attach to the tags on Testing DO NOT ENTER?

The game's server browser reads the tags Testing DO NOT ENTER publishes: gmrust (Game mode): The standard survival game; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; SA (South America): The server browser files it under South America. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

Wipe day on Testing DO NOT ENTER: what should be expected?

Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak.

The wipe timetable for Testing DO NOT ENTER: what does it show?

Testing DO NOT ENTER wipes with the force wipe alone, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 11 days 6 hours ago. Its tags carry a monthly wipe schedule.

Connection

How does one connect to Testing DO NOT ENTER?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 179.37.82.15:29015. A website is listed for the server: https://discord.com/invite/AFCK2MPMCB.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp50
Max players 50 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.