At press time 11,690 servers52,970 players137 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,967

CTZ-Local

Offline 180.148.111.216:28015 checked 24d ago

CTZ-Local is a Rust server. It was offline at the last count. It stands at No. 15,967 of the ranked servers, the top 71%. It last wiped 25d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|355/400 EU · groups of 12+ · weekly · 522 on average
  2. 2 Rustoria.co - EU East Long327/350 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|35/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main33/250 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustafied.com - EU Friday50/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium171/200 EU · groups of 12+ · biweekly · 246 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is CTZ-Local on?

Rust network protocol 2634 and build 166652 on Windows is what CTZ-Local runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is CTZ-Local up, and how steady is its uptime?

Offline at present: CTZ-Local, last seen 24 days 16 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 4 October 2026.

Where does CTZ-Local operate from?

No region is published by CTZ-Local. Rust Server Stats records the stated location of a server, not the location of the machine. At 180.148.111.216:28015 stands the address.

Settings and map

What map does CTZ-Local put players on?

CTZ-Local runs a procedural map, generated by the game, of size 4,000 with seed 1234. The map repeats with the same size and seed; this page links to it on RustMaps.

What does CTZ-Local set down in the way of rules and settings?

No gather rate appears in the name of CTZ-Local. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.

Player record

How full does CTZ-Local get?

CTZ-Local is offline at present; the last response came 24 days 16 hours ago.

Against other Rust servers, how is CTZ-Local ranked?

The seven-day player-hour table places CTZ-Local at #15,967, within the top 71% of ranked servers.

Tags, lists

CTZ-Local sits in which Rust Server Stats lists and filters?

On Rust Server Stats, CTZ-Local is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on CTZ-Local: what do they signify?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set — that is the set of tags CTZ-Local publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

The wipe timetable for CTZ-Local: what does it show?

CTZ-Local's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 25 days 3 hours old.

Connection

What is the way to join CTZ-Local?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 180.148.111.216:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs166652
Build Game build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.