An entry in the registerNo. 15,405
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1
Offline 180.149.231.12:28015 checked 5d ago
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is a Rust server. It was offline at the last count. It stands at No. 15,405 of the ranked servers, the top 69%. It last wiped 26d ago. Its own tags class it as 2x, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes499/650 EU · groups of 16+ · 2x · monthly · 714 on average
- 2 Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes348/425 EU · groups of 16+ · 2x · monthly · 535 on average
- 3 Atlas - US 2X Monthly | Vanilla+ | No BP Wipes227/250 NA · groups of 16+ · 2x · monthly · 345 on average
- 4 Magic Rust #18 — Vanilla 2x | Pyccкий10/100 EU · groups of 150+ · 2x · weekly · 322 on average
- 5 EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr182/230 EU · groups of 50+ · 2x · monthly · 320 on average
- 6 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10189/1000 EU · groups of 300+ · 2x · weekly · 295 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 operate?
Rust network protocol 2634 and build 167781 on Windows is what PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1, and is it up?
Offline at present: PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1, last seen 5 days 6 hours ago. In the last 5 full days it was up for 17 of 120 hours, 14% of the time. Rust Server Stats records a first sighting on 21 October 2026.
In which location does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 sit?
No region is published by PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 180.149.231.12:28015 stands the address.
The rules and map
The rules and settings of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1: what are they?
By its own name, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 gathers at 2x. Group size does not exceed 100 players. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
The players
How full does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 get?
The last sighting of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 was 5 days 6 hours ago, and it is offline now. Averaged over the last seven days, the population is 0 players.
What position does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 hold among Rust servers?
On player hours over seven days PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 ranks #15,405, inside the top 69% of all ranked servers.
The tags and lists
Where does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 appear among the Rust Server Stats lists and filters?
On Rust Server Stats, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is placed in these lists: 2x Rust servers and Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Which meanings attach to the tags on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?
The game's server browser reads the tags PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 publishes: gmrust (Game mode): The standard survival game; mp20 (Max players): The server holds 20 slots; ts100 (Group limit): 100 is the ceiling per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
When does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 wipe?
Too few wipes of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 26 days 3 hours.
How to join
Which steps join PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 180.149.231.12:28015.