An entry in the registerNo. 13,591
local test
Offline 184.152.19.162:28015 checked 19d ago
local test is a Rust server. It was offline at the last count. It stands at No. 13,591 of the ranked servers, the top 61%. It last wiped 19d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|229/250 EU · groups of 12+ · weekly · 531 on average
- 2 Rustoria.co - EU East Long131/225 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|20/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main18/250 EU · groups of 16+ · weekly · 280 on average
- 5 Rustafied.com - EU Friday20/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium68/200 EU · groups of 12+ · biweekly · 248 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is local test on?
The server local test is on Rust network protocol 2634 and build 167398, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is local test up, and how steady is its uptime?
local test shows offline as of the latest refresh, last seen 19 days 10 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 9 October 2026.
Where does local test operate from?
No region is published by local test. Rust Server Stats records the stated location of a server, not the location of the machine. 184.152.19.162:28015 — that is the address.
Settings and map
What map does local test put players on?
Generation by the game gives local test its procedural map.
The rules and settings of local test: what are they?
The name of local test states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. VAC is disabled: Valve's anti-cheat.
Player record
What are the player numbers on local test?
No answer from local test at the latest refresh; it was last seen 19 days 10 hours ago.
Against other Rust servers, how is local test ranked?
The seven-day player-hour table places local test at #13,591, within the top 61% of ranked servers.
Tag and list record
Where does local test appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists local test fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on local test?
The game's server browser reads the tags local test publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
When does local test wipe?
local test's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 19 days 13 hours.
Connection
Which steps join local test?
To connect, open the console with F1 in Rust and enter client.connect 184.152.19.162:28015. The Launch Rust and join button on this page does the same through Steam.