An entry in the registerNo. 15,863
local test
Offline 184.152.19.162:28015 checked 18d ago
local test is a Rust server. It was offline at the last count. It stands at No. 15,863 of the ranked servers, the top 72%. It last wiped 19d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|238/275 EU · groups of 12+ · weekly · 560 on average
- 2 Rustoria.co - EU East Long159/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|27/250 EU · groups of 12+ · weekly · 292 on average
- 4 Rustoria.co - EU Main16/250 EU · groups of 16+ · weekly · 291 on average
- 5 Rustafied.com - EU Friday32/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium45/200 EU · groups of 12+ · biweekly · 251 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does local test operate?
The server local test is on Rust network protocol 2634 and build 167398, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on local test, and is it up?
The records show local test offline, last answering 18 days 4 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 9 October 2026.
In which location does local test sit?
No region appears for local test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 184.152.19.162:28015 — that is the address.
Settings and map
The map for local test: which one is it?
Generation by the game gives local test its procedural map.
What settings and rules does local test run?
The name of local test states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC is disabled: Valve's anti-cheat.
Population
What are the player numbers on local test?
No answer from local test at the latest refresh; it was last seen 18 days 4 hours ago.
Where does local test sit in the rankings?
The seven-day player-hour table places local test at #15,863, within the top 72% of ranked servers.
The tags and lists
local test sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists local test fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on local test?
gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set — that is the set of tags local test publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
When does local test wipe?
Too few wipes of local test are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 19 days 7 hours ago.
Connection
Which steps join local test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 184.152.19.162:28015.