At press time 11,637 servers32,508 players70 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,314

Test Development Server

Offline 184.4.38.100:28015 checked 28d ago

Test Development Server is a Rust server. It was offline at the last count. It stands at No. 14,314 of the ranked servers, the top 60%. It last wiped 28d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|147/250 EU · groups of 12+ · weekly · 549 on average
  2. 2 Rustoria.co - EU East Long125/200 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|14/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main18/250 EU · groups of 16+ · weekly · 284 on average
  5. 5 Rustafied.com - EU Friday13/100 EU · groups of 16+ · weekly · 274 on average
  6. 6 Rustoria.co - EU East Medium38/200 EU · groups of 12+ · biweekly · 249 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Test Development Server operate?

Rust network protocol 2634 and build 166440 on Windows is what Test Development Server runs. The protocol must match on your game to join; the update comes through Steam.

Is Test Development Server up, and how steady is its uptime?

Test Development Server shows offline as of the latest refresh, last seen 28 days 5 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 30 September 2026.

What is the location of Test Development Server?

No region appears for Test Development Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 184.4.38.100:28015 — that is the address.

Rules, settings, map

The map for Test Development Server: which one is it?

Generation by the game gives Test Development Server its procedural map.

What settings and rules does Test Development Server run?

No gather rate appears in the name of Test Development Server. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Population

How full does Test Development Server get?

The last sighting of Test Development Server was 28 days 5 hours ago, and it is offline now.

Against other Rust servers, how is Test Development Server ranked?

On player hours over seven days Test Development Server ranks #14,314, inside the top 60% of all ranked servers.

Tags, lists

Where does Test Development Server appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Test Development Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Test Development Server: what do they signify?

The game's server browser reads the tags Test Development Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166440 (Build): The build number is 166440; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

On what schedule does Test Development Server wipe?

Test Development Server's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 28 days 5 hours old.

Joining the server

Which steps join Test Development Server?

To connect, open the console with F1 in Rust and enter client.connect 184.4.38.100:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs166440
Build The build number is 166440.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.