An entry in the registerNo. 15,381
Development Server
Offline 185.132.178.103:28015 checked 39d ago
Development Server is a Rust server. It was offline at the last count. It stands at No. 15,381 of the ranked servers. It last wiped 39d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit180/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10177/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1087/700 EU · groups of 16+ · monthly · 94 on average
- 5 RustSpain.com | EU Main237/200 EU · groups of 12+ · weekly · 86 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10233/700 EU · groups of 16+ · monthly · 86 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Development Server operate?
The server Development Server is on Rust network protocol 2633 and build 164530, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Development Server, and is it up?
Offline at present: Development Server, last seen 39 days 20 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 19 September 2026.
In which location does Development Server sit?
The server publishes no region: Development Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 185.132.178.103:28015 stands the address.
Settings and map
What map does Development Server put players on?
Generation by the game gives Development Server its procedural map.
What does Development Server set down in the way of rules and settings?
No gather rate appears in the name of Development Server. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on Development Server?
The last sighting of Development Server was 39 days 20 hours ago, and it is offline now.
Against other Rust servers, how is Development Server ranked?
On player hours over seven days Development Server ranks #15,381, inside the top – of all ranked servers.
Tag and list record
Where does Development Server appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Development Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Development Server?
gmrust (Game mode): The standard survival game; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Development Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for Development Server: what does it show?
Too few wipes of Development Server are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 39 days 20 hours ago.
Connection
How does one connect to Development Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 185.132.178.103:28015.