An entry in the registerNo. 16,850
Local Test
Offline 185.135.150.35:28015 checked 29d ago
Local Test is a Rust server. It was offline at the last count. It stands at No. 16,850 of the ranked servers, the top 71%. It last wiped 30d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|152/250 EU · groups of 12+ · weekly · 549 on average
- 2 Rustoria.co - EU East Long121/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|13/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main24/250 EU · groups of 16+ · weekly · 284 on average
- 5 Rustafied.com - EU Friday12/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium26/200 EU · groups of 12+ · biweekly · 249 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Local Test on?
Rust network protocol 2633 and build 165217 on Windows is what Local Test runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Local Test, and is it up?
The records show Local Test offline, last answering 29 days 6 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 28 September 2026.
What is the location of Local Test?
No region appears for Local Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 185.135.150.35:28015 — that is the address.
Rules, settings, map
The map for Local Test: which one is it?
Generation by the game gives Local Test its procedural map.
The rules and settings of Local Test: what are they?
Nothing in the name of Local Test gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is inactive.
The players
What are the player numbers on Local Test?
No answer from Local Test at the latest refresh; it was last seen 29 days 6 hours ago.
What position does Local Test hold among Rust servers?
On player hours over seven days Local Test ranks #16,850, inside the top 71% of all ranked servers.
Tag and list record
Where does Local Test appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Local Test fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on Local Test be read?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set — that is the set of tags Local Test publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
When does Local Test wipe?
Local Test's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 30 days 12 hours ago.
How to join
How does one connect to Local Test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 185.135.150.35:28015.