An entry in the registerNo. 15,460
Offline Multiplayer Simulation
Offline 185.146.53.122:28015 checked 36d ago
Offline Multiplayer Simulation is a Rust server. It was offline at the last count. It stands at No. 15,460 of the ranked servers, the top 67%. It last wiped 36d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 14:52 UTC36d ago | 1 | – | running | 0 |
| Mon 21 Sep, 15:45 UTC37d ago | 1 | – | 1 days | 1 |
| Sat 19 Sep, 16:24 UTC39d ago | 1 | – | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit173/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10125/100 EU · groups of 8+ · weekly · 128 on average
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1081/700 EU · groups of 16+ · monthly · 94 on average
- 4 RustSpain.com | EU Main20/200 EU · groups of 12+ · weekly · 88 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1024/1000 EU · groups of 16+ · monthly · 84 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10260/700 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Offline Multiplayer Simulation: which one?
The server Offline Multiplayer Simulation is on Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Offline Multiplayer Simulation, and is it up?
Offline at present: Offline Multiplayer Simulation, last seen 36 days 17 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 19 September 2026.
In which location does Offline Multiplayer Simulation sit?
No region appears for Offline Multiplayer Simulation. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 185.146.53.122:28015 — that is the address.
The rules and map
What map is in use on Offline Multiplayer Simulation?
Offline Multiplayer Simulation plays on a map the game generates, procedural in kind.
What settings and rules does Offline Multiplayer Simulation run?
Nothing in the name of Offline Multiplayer Simulation gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on Offline Multiplayer Simulation?
Offline Multiplayer Simulation is offline at present; the last response came 36 days 17 hours ago.
What position does Offline Multiplayer Simulation hold among Rust servers?
On player hours over seven days Offline Multiplayer Simulation ranks #15,460, inside the top 67% of all ranked servers.
Tag and list record
Offline Multiplayer Simulation sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Offline Multiplayer Simulation: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should the tags on Offline Multiplayer Simulation be read?
These tags are Offline Multiplayer Simulation's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
What happens on Offline Multiplayer Simulation when wipe day arrives?
The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak.
The wipe timetable for Offline Multiplayer Simulation: what does it show?
There is no next wipe to predict: Offline Multiplayer Simulation wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 36 days 21 hours.
How to join
How does one connect to Offline Multiplayer Simulation?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 185.146.53.122:28015.