At press time 11,891 servers103,453 players409 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,236

myserver

Offline 185.153.38.204:28015 checked 15d ago

myserver is a Rust server. It was offline at the last count. It stands at No. 15,236 of the ranked servers, the top 70%. It last wiped 15d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Sep26 Sep2 Oct7 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap10.5 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctSat 3 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:40 UTC15d ago 1 – running 1
Sat 3 Oct, 11:44 UTC26d ago 1 – 11 days 0
Wed 23 Sep, 11:46 UTC36d ago 1 held half 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit113/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10196/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1073/700 EU · groups of 16+ · monthly · 95 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10211/700 EU · groups of 16+ · monthly · 90 on average
  6. 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is myserver on?

The server myserver is on Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

How reliable is myserver, and is it online now?

Offline at present: myserver, last seen 15 days 5 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 21 September 2026.

In which location does myserver sit?

The server publishes no region: myserver. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 185.153.38.204:28015 — that is the address.

The rules and map

The map for myserver: which one is it?

Generation by the game gives myserver its procedural map.

What does myserver set down in the way of rules and settings?

Nothing in the name of myserver gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Player record

What population does myserver carry?

No answer from myserver at the latest refresh; it was last seen 15 days 5 hours ago.

What position does myserver hold among Rust servers?

The seven-day player-hour table places myserver at #15,236, within the top 70% of ranked servers.

Tags, lists

myserver sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include myserver: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on myserver be read?

The game's server browser reads the tags myserver publishes: gmrust (Game mode): The standard survival game; mp500 (Max players): Slot count: 500; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on myserver when wipe day arrives?

Averaged over recent wipes, the crowd reached 1 at its busiest. 1 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.

The wipe timetable for myserver: what does it show?

No next wipe can be predicted for myserver, whose wipes fall at irregular times. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 15 days 6 hours.

Connection

Which steps join myserver?

To connect, open the console with F1 in Rust and enter client.connect 185.153.38.204:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp500
Max players Slot count: 500.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.