An entry in the registerNo. 16,232
MAR Rust Test Baseline
Offline 185.175.93.189:28115 checked 34d ago
MAR Rust Test Baseline is a Rust server. It was offline at the last count. It stands at No. 16,232 of the ranked servers, the top 71%. It last wiped 43d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit109/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10125/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10176/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1070/700 EU · groups of 16+ · monthly · 95 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10211/700 EU · groups of 16+ · monthly · 90 on average
- 6 RustSpain.com | EU Main347/350 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does MAR Rust Test Baseline operate?
The server MAR Rust Test Baseline is on Rust network protocol 2633 and build 163794, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
How reliable is MAR Rust Test Baseline, and is it online now?
MAR Rust Test Baseline shows offline as of the latest refresh, last seen 34 days 11 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 24 September 2026.
What is the location of MAR Rust Test Baseline?
No region is published by MAR Rust Test Baseline. Rust Server Stats records the stated location of a server, not the location of the machine. At 185.175.93.189:28115 stands the address.
Settings and map
The map for MAR Rust Test Baseline: which one is it?
MAR Rust Test Baseline plays on a map the game generates, procedural in kind.
The rules and settings of MAR Rust Test Baseline: what are they?
Nothing in the name of MAR Rust Test Baseline gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on MAR Rust Test Baseline?
The last sighting of MAR Rust Test Baseline was 34 days 11 hours ago, and it is offline now.
Where does MAR Rust Test Baseline sit in the rankings?
On player hours over seven days MAR Rust Test Baseline ranks #16,232, inside the top 71% of all ranked servers.
The tags and lists
MAR Rust Test Baseline sits in which Rust Server Stats lists and filters?
On Rust Server Stats, MAR Rust Test Baseline is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on MAR Rust Test Baseline: what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon — that is the set of tags MAR Rust Test Baseline publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
When does MAR Rust Test Baseline wipe?
Too few wipes of MAR Rust Test Baseline are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 43 days 4 hours.
How to join
How does one connect to MAR Rust Test Baseline?
To connect, open the console with F1 in Rust and enter client.connect 185.175.93.189:28115. The Launch Rust and join button on this page does the same through Steam.