An entry in the registerNo. 15,986
RustA
Offline 185.179.202.196:28017 checked 22d ago
RustA is a Rust server. It was offline at the last count. It stands at No. 15,986 of the ranked servers, the top 71%. It last wiped 22d ago. Its own tags class it as vanilla.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|259/275 EU · groups of 12+ · weekly · 508 on average
- 2 Rustoria.co - EU East Long332/350 EU · groups of 12+ · monthly · 318 on average
- 3 eulongtest (private perf box)480/8 EU · groups of 14+ · monthly · 290 on average
- 4 Rusty Moose |EU Main|825/1000 EU · groups of 12+ · weekly · 282 on average
- 5 Rustafied.com - EU Friday47/100 EU · groups of 16+ · weekly · 277 on average
- 6 Rustoria.co - EU Main900/950 EU · groups of 16+ · weekly · 266 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does RustA operate?
Rust network protocol 2634 and build 166652 on Linux is what RustA runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on RustA, and is it up?
RustA shows offline as of the latest refresh, last seen 22 days 21 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 6 October 2026.
What is the location of RustA?
The server publishes no region: RustA. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 185.179.202.196:28017 stands the address.
The rules and map
What map does RustA put players on?
Generation by the game gives RustA its procedural map.
What does RustA set down in the way of rules and settings?
The name of RustA states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. Vanilla is its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Population
What are the player numbers on RustA?
The last sighting of RustA was 22 days 21 hours ago, and it is offline now.
What position does RustA hold among Rust servers?
On player hours over seven days RustA ranks #15,986, inside the top 71% of all ranked servers.
Tags, lists
Where does RustA appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include RustA: Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Which meanings attach to the tags on RustA?
gmvanilla (Game mode): Vanilla rules, survival play; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it — that is the set of tags RustA publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
When does RustA wipe?
Too few wipes of RustA are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 22 days 22 hours old.
Connection
Which steps join RustA?
To connect, open the console with F1 in Rust and enter client.connect 185.179.202.196:28017. The Launch Rust and join button on this page does the same through Steam.