At press time 11,716 servers60,383 players178 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 9,796

Local Custom Map Test

Offline 185.181.220.138:28015 checked 12h ago

Local Custom Map Test is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 2. It stands at No. 9,796 of the ranked servers, the top 44%. It last wiped 13h ago.

§ 1Attendance

AveragePeakWipe
00.511.5220:0021:0022:00Wiped Tue 27 Oct, 20:08 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap3.6 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak2

players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:47 UTC13h ago – – running 1
Tue 27 Oct, 20:08 UTC1d ago – – – 1
Wed 21 Oct, 19:03 UTC7d ago 2 – 6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|441/475 EU · groups of 12+ · weekly · 516 on average
  2. 2 Rustoria.co - EU East Long355/375 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|42/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main33/250 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustafied.com - EU Friday49/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium152/200 EU · groups of 12+ · biweekly · 243 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Local Custom Map Test operate?

The server Local Custom Map Test is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Local Custom Map Test, and is it up?

Local Custom Map Test shows offline as of the latest refresh, last seen 12 hours ago. The uptime it reports puts the last restart at about 15 minutes ago. In the last 7 full days it was up for 3 of 168 hours, 2% of the time. Its earliest entry at Rust Server Stats is dated 21 October 2026.

What is the performance of Local Custom Map Test like?

For the last 48 hours the average was 149 server fps, with a low of 149. Of note: 94,500 entities at the peak, counting buildings, deployables and the rest. The memory peak was 1,666 MB. What players feel as lag: fps running low and entities climbing.

In which location does Local Custom Map Test sit?

No region is published by Local Custom Map Test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 185.181.220.138:28015 — that is the address.

Rules, settings, map

The map for Local Custom Map Test: which one is it?

Local Custom Map Test runs a procedural map, generated by the game, of size 4,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

What does Local Custom Map Test set down in the way of rules and settings?

Nothing in the name of Local Custom Map Test gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.

The players

How full does Local Custom Map Test get?

Local Custom Map Test is offline at present; the last response came 12 hours ago. Averaged across seven days, 1 players; the peak reached 2. Of the last 48 hours, 22:00 UTC drew the highest average: 2 players.

What position does Local Custom Map Test hold among Rust servers?

The seven-day player-hour table places Local Custom Map Test at #9,796, within the top 44% of ranked servers.

The tags and lists

Where does Local Custom Map Test appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Local Custom Map Test is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings attach to the tags on Local Custom Map Test?

The game's server browser reads the tags Local Custom Map Test publishes: gmrust (Game mode): The standard survival game; mp4 (Max players): 4 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What is the shape of wipe day on Local Custom Map Test?

Across its recent wipes, the busiest point averaged 2 players. 0 hours into the latest wipe the crowd reached its peak.

On what schedule does Local Custom Map Test wipe?

Wipes on Local Custom Map Test follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 13 hours ago.

Connection

Which steps join Local Custom Map Test?

To connect, open the console with F1 in Rust and enter client.connect 185.181.220.138:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp4
Max players 4 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.