An entry in the registerNo. 15,284
zombie-test
Online 185.186.143.156:28015 checked 10m ago
zombie-test is a Rust server. At the last count it had 0 players of a possible 10. It stands at No. 15,284 of the ranked servers, the top 69%. It last wiped 15d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit16/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10123/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1030/225 EU · groups of 16+ · weekly · 121 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.108/700 EU · groups of 16+ · monthly · 96 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1037/700 EU · groups of 16+ · monthly · 93 on average
- 6 RustSpain.com | EU Main158/200 EU · groups of 12+ · weekly · 86 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is zombie-test on?
The server zombie-test is on Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
How reliable is zombie-test, and is it online now?
The records show zombie-test online at the time of this check. Of note: the reported uptime places the last restart about 4 days 21 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 14 October 2026.
How does zombie-test perform?
For the last 48 hours the average was 219 server fps, with a low of 192. Of note: 7,601 entities at the peak, counting buildings, deployables and the rest. The memory peak was 2,270 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
What is the location of zombie-test?
No region appears for zombie-test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 185.186.143.156:28015 stands the address.
The rules and map
What map does zombie-test put players on?
zombie-test runs a procedural map, generated by the game, of size 1,500 with seed 4242. The map repeats with the same size and seed; this page links to it on RustMaps.
What does zombie-test set down in the way of rules and settings?
The name of zombie-test states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Population
What population does zombie-test carry?
At the latest count zombie-test has 0 players, with 10 slots in total. The record shows an average of 0 players over the past seven days.
Against other Rust servers, how is zombie-test ranked?
Ranked by player hours over the last seven days, zombie-test stands at #15,284, in the top 69% overall.
Tags, lists
zombie-test sits in which Rust Server Stats lists and filters?
On Rust Server Stats, zombie-test is placed in these lists: Modded Rust servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on zombie-test: what do they signify?
The game's server browser reads the tags zombie-test publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
The wipe timetable for zombie-test: what does it show?
zombie-test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 15 days 16 hours.
Connection
How does one connect to zombie-test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 185.186.143.156:28015.