An entry in the registerNo. 3,357
NO MERCY | CLASSIC | NO LIMIT
Offline EU 185.189.255.147:35100 checked 5h ago
NO MERCY | CLASSIC | NO LIMIT is a Rust server in Europe. It was offline at the last count; over the past week it averaged 1, with a peak of 5. It stands at No. 3,357 of the ranked servers, the top 15%, and No. 1257 in Europe. It last wiped 7d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 9h |
| Thu 19 Nov, 07:22 | 20d 22h |
| Thu 3 Dec, 19:00 FW | 35d 9h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 07:22 UTC7d ago | 5 | – | running | 0 |
| Mon 19 Oct, 02:09 UTC10d ago | 3 | halved by day 1 | 3.2 days | 0 |
| Sat 17 Oct, 20:20 UTC11d ago | 3 | – | 1.2 days | 0 |
| Thu 8 Oct, 12:02 UTC20d ago | 1 | halved by day 1 | 9.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Добро пожаловать на классический сервер NO MERCY ! - Без ограничений на игроков в команде - Вайп каждые две недели - Классика без телепортов и модов - Высокий FPS | Размер карты 4350 - Дрон станции в рыбацких деревнях - Активная администрация 18+
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.106/200 EU · groups of 50+ · biweekly · 9 on average
- 2 RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ5/200 EU · groups of 8+ · biweekly · 8 on average
- 3 [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)1/50 EU · groups of 16+ · biweekly · 4 on average
- 4 РЕЛАКС #2 Х2|Для новичков| No Limit3/200 EU · groups of 10+ · biweekly · 3 on average
- 5 #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU1/300 EU · groups of 10+ · biweekly · 3 on average
- 6 PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.103/80 EU · groups of 8+ · biweekly · 2 on average
§ 8Questions answeredfrom the figures in this entry
Server details
The Rust version for NO MERCY | CLASSIC | NO LIMIT: which one?
The server NO MERCY | CLASSIC | NO LIMIT is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on NO MERCY | CLASSIC | NO LIMIT, and is it up?
NO MERCY | CLASSIC | NO LIMIT shows offline as of the latest refresh, last seen 5 hours ago. The uptime it reports puts the last restart at about 1 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 18 September 2026.
How does NO MERCY | CLASSIC | NO LIMIT perform?
The records show an average of 177 server fps over 48 hours, never below 126. The entity count reached 104,819: buildings, deployables and all else in the world. The memory peak was 3,321 MB. An entity count climbing and fps running low are felt in-game as lag.
In which location does NO MERCY | CLASSIC | NO LIMIT sit?
Under the EU tag, NO MERCY | CLASSIC | NO LIMIT lists itself in Europe. Rust Server Stats records the stated location of a server, not the location of the machine. 185.189.255.147:35100 — that is the address.
Rules, settings, map
What map does NO MERCY | CLASSIC | NO LIMIT put players on?
NO MERCY | CLASSIC | NO LIMIT runs a procedural map, generated by the game, of size 4,200 with seed 1813615169. Because size and seed fix the map, it can be viewed on RustMaps from here.
The rules and settings of NO MERCY | CLASSIC | NO LIMIT: what are they?
Nothing in the name of NO MERCY | CLASSIC | NO LIMIT gives a gather rate. The maximum group is 35 players. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. Vanilla is its own description: rust as Facepunch ships it: rates, kits and rules unchanged. The VAC anti-cheat from Valve is active.
Player record
How full does NO MERCY | CLASSIC | NO LIMIT get?
NO MERCY | CLASSIC | NO LIMIT is offline at present; the last response came 5 hours ago. The seven-day record: an average of 1 players and a peak of 5. At 17:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.
Against other Rust servers, how is NO MERCY | CLASSIC | NO LIMIT ranked?
For seven-day player hours NO MERCY | CLASSIC | NO LIMIT is #3,357 overall and #1,257 in Europe, in the top 15% of ranked servers.
The tags and lists
NO MERCY | CLASSIC | NO LIMIT sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists NO MERCY | CLASSIC | NO LIMIT fits: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The tags on NO MERCY | CLASSIC | NO LIMIT: what do they signify?
The game's server browser reads the tags NO MERCY | CLASSIC | NO LIMIT publishes: gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): The server holds 350 slots; ts35 (Group limit): No team may exceed 35; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes once a fortnight; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; EU (Europe): The server browser files it under Europe; jp0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What happens on NO MERCY | CLASSIC | NO LIMIT when wipe day arrives?
The average peak across recent wipes was 4 players. 7 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 1.
On what schedule does NO MERCY | CLASSIC | NO LIMIT wipe?
Too few wipes of NO MERCY | CLASSIC | NO LIMIT are on record to confirm the schedule; the tag guides the prediction. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 7 days 1 hours ago. Its tags set out a fortnightly wipe schedule.
Joining the server
What is the way to join NO MERCY | CLASSIC | NO LIMIT?
To connect, open the console with F1 in Rust and enter client.connect 185.189.255.147:35100. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://nomercyrust.ru.