At press time 11,824 servers88,321 players404 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,268

16.10 Global Rust x1 | Vanilla |

Online 185.189.255.147:35200 checked 12m ago

16.10 Global Rust x1 | Vanilla | is a Rust server. At the last count it had 0 players of a possible 200. It stands at No. 15,268 of the ranked servers, the top 68%. It last wiped 13d ago. Its own tags class it as 1x, oxide.

§ 1Attendance

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

§ 2Performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, and No. 615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap5.8 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held33%

else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctMon 12 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:25 UTC13d ago 3 – running 0
Mon 12 Oct, 19:50 UTC17d ago 1 held half 3.7 days 0
Sun 11 Oct, 09:45 UTC18d ago 2 – 1.4 days 2
Fri 2 Oct, 12:36 UTC27d ago 5 halved by day 6 8.9 days 1
Thu 1 Oct, 19:32 UTC FW28d ago 5 – 0.7 days 0
Tue 22 Sep, 18:42 UTC37d ago 4 halved by day 4 9 days 0
Mon 14 Sep, 20:15 UTC45d ago 2 held half 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes109/250 EU · quad · monthly · 131 on average
  2. 2 [LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe24/200 SA · quad · weekly · 97 on average
  3. 3 [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için137/300 EU · quad · monthly · 89 on average
  4. 4 WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED15/200 NA · quad · weekly · 56 on average
  5. 5 [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours0/165 EA · quad · weekly · 41 on average
  6. 6 Cali.gg | No KOS | Noob Friendly | Active Admins108/110 NA · quad · biweekly · 28 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is 16.10 Global Rust x1 | Vanilla | on?

Rust network protocol 2634 and build 167584 on Windows is what 16.10 Global Rust x1 | Vanilla | runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is 16.10 Global Rust x1 | Vanilla |, and is it online now?

16.10 Global Rust x1 | Vanilla | currently answers as online. The uptime it reports puts the last restart at about 13 days 6 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

How does 16.10 Global Rust x1 | Vanilla | perform?

The records show an average of 111 server fps over 48 hours, never below 92. The entity count reached 99,870: buildings, deployables and all else in the world. Up to 5,458 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does 16.10 Global Rust x1 | Vanilla | operate from?

No region is published by 16.10 Global Rust x1 | Vanilla |. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 185.189.255.147:35200 stands the address.

Rules, settings, map

The map for 16.10 Global Rust x1 | Vanilla |: which one is it?

16.10 Global Rust x1 | Vanilla | runs a procedural map, generated by the game, of size 4,250 with seed 1583848389. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of 16.10 Global Rust x1 | Vanilla |: what are they?

By its own name, 16.10 Global Rust x1 | Vanilla | gathers at 1x. A limit of 4 players applies to groups (quad). survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Population

How full does 16.10 Global Rust x1 | Vanilla | get?

0 players are on 16.10 Global Rust x1 | Vanilla | at present; the slot count is 200. The record shows an average of 0 players over the past seven days.

Where does 16.10 Global Rust x1 | Vanilla | sit in the rankings?

On player hours over seven days 16.10 Global Rust x1 | Vanilla | ranks #15,268, inside the top 68% of all ranked servers. The quad table places it at #615.

Tags, lists

Where does 16.10 Global Rust x1 | Vanilla | appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists 16.10 Global Rust x1 | Vanilla | fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 1x.

The tags on 16.10 Global Rust x1 | Vanilla |: what do they signify?

gmvanilla (Game mode): The vanilla survival mode; mp200 (Max players): The server holds 200 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167584 (Build): Build 167584; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here — that is the set of tags 16.10 Global Rust x1 | Vanilla | publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

Wipe day on 16.10 Global Rust x1 | Vanilla |: what should be expected?

Averaged over recent wipes, the crowd reached 2 at its busiest. 2 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 33% of recent wipes. By day 5, in the wipes that did not, the crowd fell below half.

The wipe timetable for 16.10 Global Rust x1 | Vanilla |: what does it show?

There is no next wipe to predict: 16.10 Global Rust x1 | Vanilla | wipes irregularly. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 13 days 9 hours.

How to join

What is the way to join 16.10 Global Rust x1 | Vanilla |?

To connect, open the console with F1 in Rust and enter client.connect 185.189.255.147:35200. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs167584,ts4,^o

Game

gmvanilla
Game mode The vanilla survival mode.
mp200
Max players The server holds 200 slots.
ts4
Group limit Team size is capped at 4.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167584
Build Build 167584.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.