At press time 11,887 servers99,467 players406 fresh wipes Revised every five minutes
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An entry in the registerNo. 4,809

Aria Reach

Online 185.189.255.156:35000 checked 8m ago

Aria Reach is a Rust server, one of the rustaria.ru servers. At the last count it had 1 players of a possible 200; over the past week it averaged 0, with a peak of 3. It stands at No. 4,809 of the ranked servers, the top 22%. It last wiped 13d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as vanilla, modded, oxide, pve.

§ 1Attendance

AveragePeak
00.511.5218:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

§ 2Performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Friday 30 October, 12:57 UTC, in 19h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap13.8 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak6

players, last three wipes

Crowd held0%

else halves by day 3

Coming wipes
Date, UTCHence
Fri 30 Oct, 12:5719h
Thu 5 Nov, 19:00 FW7d 1h
Fri 13 Nov, 12:5714d 19h
Fri 27 Nov, 12:5728d 19h
Thu 3 Dec, 19:00 FW35d 1h
Fri 11 Dec, 12:5742d 19h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSat 19 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:57 UTC13d ago 5 – running 1
Thu 1 Oct, 18:09 UTC FW27d ago 13 halved by day 5 14.8 days 2
Sat 19 Sep, 00:24 UTC40d ago 1 halved by day 1 12.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

RustAria#4 [Мирный / PVE /SKINDROPS] store.rustaria.ru * Урон по игрокам и строениям запрещен. * Добыча ресурсов и стаки классические (х1). * Стирание карты и изучений два раза в месяц (первый четверг месяца и третья пятница месяца). * Содержание шкафа стандарт. * Переработчики и НПЗ в рыбацких деревнях и на Карго. * Кастомные русские радиостанции и раздача скинов. * Солома доступна к разрушению для всех. * Базы игрока, разрешено рейдить если он оффлайн более 3-х дней. * Ивенты: Конвой, Защита дома, Рейд-базы. * Защита лута на все: статичные и личные Карьеры, Печи, НПЗ, Экскаватор, Крейт, Аирдроп, приват Карго за первым игроком. * Игровая валюта **Coins**: выпадет со всех действий на сервере: Фарм, лутание, сбор и тд. * Валюту **Coins** можно вывести на сайт сервера (https://store.rustaria.ru) на свой личный баланс или использовать как валюту для торговли на сервере. * Все команды на сервере /info Ежедневная перезагрузка сервера в 05:00 по МСК.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo172/2000 NA · no group limit · biweekly · 254 on average
  2. 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo315/2000 EU · no group limit · biweekly · 244 on average
  3. 3 Chrayntopia ♡ ︎PvE | RP | PvP60/200 NA · groups of 8+ · biweekly · 107 on average
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能51/200 EA · groups of 16+ · biweekly · 59 on average
  5. 5 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1090/100 EU · groups of 30+ · biweekly · 49 on average
  6. 6 Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid29/250 groups of 8+ · biweekly · 47 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for Aria Reach: which one?

The server Aria Reach is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Aria Reach, and is it online now?

The records show Aria Reach online at the time of this check. A restart came about 12 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Rust Server Stats records a first sighting on 18 September 2026.

How does Aria Reach perform?

Server fps averaged 181 over the last 48 hours; the low was 1. The entity count reached 127,431: buildings, deployables and all else in the world. Of note: memory use reached 5,296 MB. What players feel as lag: fps running low and entities climbing.

In which location does Aria Reach sit?

No region is published by Aria Reach. Rust Server Stats records the stated location of a server, not the location of the machine. At 185.189.255.156:35000 stands the address.

Settings and map

The map for Aria Reach: which one is it?

Aria Reach runs a procedural map, generated by the game, of size 4,500 with seed 121315421. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Вайп был 13 д наза.

What does Aria Reach set down in the way of rules and settings?

Nothing in the name of Aria Reach gives a gather rate. The limit for a group is 100 players. pve is the game mode, no combat against other players. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. Vanilla is its own description: rust as Facepunch ships it: rates, kits and rules unchanged. The VAC anti-cheat from Valve is active.

Population

What population does Aria Reach carry?

1 players are on Aria Reach at present; the slot count is 200. Averaged across seven days, 0 players; the peak reached 3. Of the last 48 hours, 18:00 UTC drew the highest average: 1 players.

Where does Aria Reach sit in the rankings?

On player hours over seven days Aria Reach ranks #4,809, inside the top 22% of all ranked servers.

Tags, lists

Where does Aria Reach appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Aria Reach: Rust servers running the tutorial, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

The tags on Aria Reach: what do they signify?

These tags are Aria Reach's, and the game's browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): 200 is the number of slots; ts100 (Group limit): No team may exceed 100; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^b (Biweekly): The cycle is fortnightly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): The danger comes from the world, not other players; ^t (Tutorial on): The Facepunch tutorial is open to newcomers; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game; ^x (Unknown flag): Not documented by Facepunch. At the top of this page are its current players, queue and world creation time, all taken from the tags.

By whose hand is Aria Reach run?

The rustaria.ru hostname of Aria Reach is also published by 4 other servers we track; most likely the same operator runs them.

The wipes

Wipe day on Aria Reach: what should be expected?

Averaged over recent wipes, the crowd reached 6 at its busiest. 5 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 3.

When does Aria Reach wipe?

Too few wipes of Aria Reach are on record to confirm the schedule; the tag guides the prediction. The records show the next wipe due on Friday 30 October at 12:57 UTC. The present world dates from 13 days 4 hours. The tags state that wipes come every two weeks.

Joining the server

How does one connect to Aria Reach?

To connect, open the console with F1 in Rust and enter client.connect 185.189.255.156:35000. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp200,ptrak,$r?,v2635,^p,^b,^v,^t,^p,gmvanilla,cs168909,^x,ts100,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp200
Max players 200 is the number of slots.
ts100
Group limit No team may exceed 100.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly The cycle is fortnightly.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE The danger comes from the world, not other players.
^t
Tutorial on The Facepunch tutorial is open to newcomers.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Other

^x
Unknown flag Not documented by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.