An entry in the registerNo. 12,779
104KA ToP Mod
Online 185.189.255.162:35400 checked 9m ago
104KA ToP Mod is a Rust server. At the last count it had 0 players of a possible 200; over the past week it averaged 0, with a peak of 1. It stands at No. 12,779 of the ranked servers, the top 57%. It last wiped 11d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
of its cycles kept half the crowd
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 1h |
| Thu 3 Dec, 19:00 FW | 35d 1h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 21:19 UTC11d ago | 3 | – | running | 0 |
| Thu 15 Oct, 13:03 UTC14d ago | 2 | held half | 2.3 days | 0 |
| Thu 1 Oct, 11:58 UTC28d ago | 146+26 queue | – | 14 days | 67 |
| Wed 30 Sep, 11:58 UTC29d ago | 147+26 queue | – | 1 days | 69 |
| Tue 29 Sep, 11:58 UTC30d ago | 147+20 queue | – | 1 days | 73 |
| Mon 28 Sep, 11:58 UTC31d ago | 147+19 queue | – | 1 days | 53 |
| Sun 27 Sep, 12:02 UTC32d ago | 147+26 queue | – | 1 days | 126 |
| Sat 26 Sep, 11:58 UTC33d ago | 147+26 queue | – | 1 days | 120 |
| Fri 25 Sep, 11:58 UTC34d ago | 147+18 queue | – | 1 days | 71 |
| Thu 24 Sep, 11:58 UTC35d ago | 145+7 queue | – | 1 days | 59 |
| Wed 23 Sep, 11:58 UTC36d ago | 147+17 queue | – | 1 days | 50 |
| Tue 22 Sep, 11:58 UTC37d ago | 147+17 queue | – | 1 days | 60 |
| Mon 21 Sep, 11:58 UTC38d ago | 146+11 queue | – | 1 days | 73 |
| Sun 20 Sep, 11:58 UTC39d ago | 147+29 queue | – | 1 days | 51 |
| Sat 19 Sep, 11:58 UTC40d ago | 148+29 queue | – | 1 days | 102 |
| Fri 18 Sep, 11:58 UTC41d ago | 148+18 queue | – | 1 days | 56 |
| Thu 17 Sep, 11:58 UTC42d ago | 147+14 queue | – | 1 days | 56 |
| Wed 16 Sep, 11:58 UTC43d ago | 147+14 queue | – | 1 days | 31 |
| Tue 15 Sep, 11:58 UTC44d ago | 142 | – | 1 days | 133 |
| Mon 14 Sep, 11:58 UTC45d ago | 142 | – | 1 days | 48 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
[FFB000]★ 104KA ★[-] [E53935]Проект-легенда, не имеющий аналогов[-] [FFFFFF]Уникальный игровой мир, события, награды и собственные системы[-] [55FF55]104KA ADMIN HUB[-] [FFFFFF]— сервис подключения админ-панелей для серверов 7 Days to Die[-] [FFD700]↓↓↓ НАЖМИТЕ НА ССЫЛКУ НИЖЕ И ПОДКЛЮЧИТЕ СВОЙ СЕРВЕР ↓↓↓[-]
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rust up North1/50 groups of 6 · monthly · 1 on average
- 2 Rustafied.com - US Low Pop59/150 NA · groups of 6 · monthly · 92 on average
- 3 Rustafied.com - EU Low Pop130/150 EU · groups of 6 · monthly · 88 on average
- 4 Rustoria.co - EU Low Pop78/100 EU · groups of 6 · monthly · 82 on average
- 5 [TR/EU] SKY Solo/Duo/Trio/Quad/Max5 | Yeni Başlayan 29.10205/225 EU · groups of 5 · monthly · 40 on average
- 6 Rustoria.co - US Low Pop18/100 NA · groups of 6 · monthly · 30 on average
§ 8Questions answeredfrom the figures in this entry
Server record
The Rust version for 104KA ToP Mod: which one?
Rust network protocol 2634 and build 167781 on Windows is what 104KA ToP Mod runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on 104KA ToP Mod, and is it up?
104KA ToP Mod currently answers as online. Of note: the reported uptime places the last restart about 10 days 1 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.
How does 104KA ToP Mod perform?
Server fps averaged 92 over the last 48 hours; the low was 79. Of note: 93,753 entities at the peak, counting buildings, deployables and the rest. The memory peak was 4,589 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does 104KA ToP Mod sit?
No region is published by 104KA ToP Mod. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 185.189.255.162:35400 — that is the address.
Settings and map
What map does 104KA ToP Mod put players on?
104KA ToP Mod runs a procedural map, generated by the game, of size 4,000 with seed 290843. RustMaps can display it from this page, since equal size and seed yield the same map.
What does 104KA ToP Mod set down in the way of rules and settings?
No gather rate appears in the name of 104KA ToP Mod. The limit for a group is 5 players. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
The players
What population does 104KA ToP Mod carry?
0 players are on 104KA ToP Mod at present; the slot count is 200. Over seven days the mean is 0 players, with a peak of 1.
What position does 104KA ToP Mod hold among Rust servers?
Ranked by player hours over the last seven days, 104KA ToP Mod stands at #12,779, in the top 57% overall.
The tags and lists
Where does 104KA ToP Mod appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include 104KA ToP Mod: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should the tags on 104KA ToP Mod be read?
These tags are 104KA ToP Mod's, and the game's browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): Slot count: 200; ts5 (Group limit): No team may exceed 5; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
What is the shape of wipe day on 104KA ToP Mod?
Across its recent wipes, the busiest point averaged 50 players. 12 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.
When does 104KA ToP Mod wipe?
104KA ToP Mod wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 11 days 20 hours old. Its tags carry a monthly wipe schedule.
Connection
Which steps join 104KA ToP Mod?
To connect, open the console with F1 in Rust and enter client.connect 185.189.255.162:35400. The Launch Rust and join button on this page does the same through Steam. https://game.104ka.ru carries the server's website.