At press time 11,696 servers39,834 players90 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 3,666

RedLine#1 -2X LOOT- -NO LIMIT-

Online EU 185.189.255.167:35000 checked 11m ago

RedLine#1 -2X LOOT- -NO LIMIT- is a Rust server in Europe. At the last count it had 0 players of a possible 300; over the past week it averaged 1, with a peak of 8. It stands at No. 3,666 of the ranked servers, the top 16%, and No. 1359 in Europe. It last wiped 12d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 2x, modded, carbon.

§ 1Attendance

AveragePeak
0246803:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

§ 2Performance

010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Friday 30 October, 14:02 UTC, in 1d 11h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap14.3 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak4

players, last three wipes

Crowd held0%

else halves by day 10.5

Coming wipes
Date, UTCHence
Fri 30 Oct, 14:021d 11h
Thu 5 Nov, 19:00 FW7d 16h
Fri 13 Nov, 14:0215d 11h
Fri 27 Nov, 14:0229d 11h
Thu 3 Dec, 19:00 FW35d 16h
Fri 11 Dec, 14:0243d 11h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:02 UTC12d ago 5 – running 4
Thu 1 Oct, 18:40 UTC FW27d ago 3 halved by day 13 14.8 days 0
Thu 17 Sep, 23:23 UTC41d ago 5 halved by day 8 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

RedLine Классический раст ●Отзывчивые админы! ●Перезагрузка сервера в 7:00 По МСК ●Работает с 4 мая 2025 года! ●Вайп раз в 2 недели 👀Наш сайт: https://rustredline.gamestores.app 👀Наш вконтакте: https://vk.com/rustredline 👀Наш телеграм: https://t.me/rustredlinee 👀Наш дискорд: https://discord.gg/GjWsAGWprV

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Atlas - EU 2X Medium | Vanilla+ | No BP Wipes24/100 EU · groups of 16+ · 2x · biweekly · 167 on average
  2. 2 ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.105/200 EU · groups of 10+ · 2x · biweekly · 51 on average
  3. 3 PROSTOJ #6 | Ресурсы x2 | Компоненты x17/200 EU · groups of 8+ · 2x · biweekly · 49 on average
  4. 4 Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий2/200 EU · groups of 150+ · 2x · biweekly · 44 on average
  5. 5 РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2x3/100 EU · groups of 300+ · 2x · biweekly · 31 on average
  6. 6 Россия | Классика X2 | IMBA RUST 23.102/200 EU · groups of 100+ · 2x · biweekly · 31 on average

§ 8Questions answeredfrom the figures in this entry

The record

What Rust version is RedLine#1 -2X LOOT- -NO LIMIT- on?

Rust network protocol 2635 and build 168909 on Windows is what RedLine#1 -2X LOOT- -NO LIMIT- runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on RedLine#1 -2X LOOT- -NO LIMIT-, and is it up?

The records show RedLine#1 -2X LOOT- -NO LIMIT- online at the time of this check. Of note: the reported uptime places the last restart about 20 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of RedLine#1 -2X LOOT- -NO LIMIT- like?

For the last 48 hours the average was 177 server fps, with a low of 143. The entity count reached 141,646: buildings, deployables and all else in the world. Of note: memory use reached 4,197 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of RedLine#1 -2X LOOT- -NO LIMIT-?

The EU tag places RedLine#1 -2X LOOT- -NO LIMIT- in Europe, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 185.189.255.167:35000 — that is the address.

The rules and map

What map is in use on RedLine#1 -2X LOOT- -NO LIMIT-?

RedLine#1 -2X LOOT- -NO LIMIT- runs a procedural map, generated by the game, of size 5,000 with seed 1759884539. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does RedLine#1 -2X LOOT- -NO LIMIT- run?

A rate of 2x for gathering is what the name of RedLine#1 -2X LOOT- -NO LIMIT- states. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

The players

What population does RedLine#1 -2X LOOT- -NO LIMIT- carry?

At the latest count RedLine#1 -2X LOOT- -NO LIMIT- has 0 players, with 300 slots in total. Over seven days the mean is 1 players, with a peak of 8. At 14:00 UTC, over the last 48 hours, the mean was 5 players, the highest of any hour.

What position does RedLine#1 -2X LOOT- -NO LIMIT- hold among Rust servers?

For seven-day player hours RedLine#1 -2X LOOT- -NO LIMIT- is #3,666 overall and #1,359 in Europe, in the top 16% of ranked servers.

The tags and lists

RedLine#1 -2X LOOT- -NO LIMIT- sits in which Rust Server Stats lists and filters?

On Rust Server Stats, RedLine#1 -2X LOOT- -NO LIMIT- is placed in these lists: 2x Rust servers, EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meanings attach to the tags on RedLine#1 -2X LOOT- -NO LIMIT-?

These tags are RedLine#1 -2X LOOT- -NO LIMIT-'s, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fortnightly; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser files it under Europe; jp0 (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What happens on RedLine#1 -2X LOOT- -NO LIMIT- when wipe day arrives?

Averaged over recent wipes, the crowd reached 4 at its busiest. 24 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 10.5 where the crowd did not hold.

When does RedLine#1 -2X LOOT- -NO LIMIT- wipe?

The schedule is too thinly recorded on RedLine#1 -2X LOOT- -NO LIMIT- to confirm, so the prediction follows its tag. On Friday 30 October at 14:02 UTC the next wipe is due. Of note: the current world is 12 days 12 hours old. The tags state that wipes come every two weeks.

Connection

Which steps join RedLine#1 -2X LOOT- -NO LIMIT-?

To connect, open the console with F1 in Rust and enter client.connect 185.189.255.167:35000. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://redlineserver.gamestores.app.

§ 9Key to the tagswhat each one means

Published as mp300,ptrak,jp0,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp300
Max players The server holds 300 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is fortnightly.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser files it under Europe.

Other

jp0
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.