At press time 11,909 servers102,314 players409 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,881

Test 11124

Offline 185.189.255.239:35400 checked 20h ago

Test 11124 is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 6,881 of the ranked servers, the top 31%. It last wiped 23h ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
0123418:0023:0004:0010:0015:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
020040060080018:0023:0004:0010:0015:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

The rhythm
Usual gap2.4 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held50%

else halves by day 14

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 1h
Thu 3 Dec, 19:00 FW35d 1h

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:07 UTC23h ago – – running 0
Sat 3 Oct, 06:06 UTC26d ago 2 halved by day 14 25.5 days 0
Fri 2 Oct, 16:11 UTC27d ago 2 – 0.6 days 0
Wed 30 Sep, 06:31 UTC29d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1096/700 EU · groups of 16+ · monthly · 94 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10225/700 EU · groups of 16+ · monthly · 88 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1030/1000 EU · groups of 16+ · monthly · 84 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10134/1000 EU · groups of 16+ · monthly · 74 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10327/1000 EU · groups of 16+ · monthly · 70 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10477/1000 EU · groups of 16+ · monthly · 66 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Test 11124 operate?

The server Test 11124 is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is Test 11124 up, and how steady is its uptime?

The records show Test 11124 offline, last answering 20 hours ago. Of note: the reported uptime places the last restart about 1 hours ago. In the last 7 full days it was up for 157 of 168 hours, 93% of the time. Its earliest entry at Rust Server Stats is dated 28 September 2026.

What is the performance of Test 11124 like?

The records show an average of 497 server fps over 48 hours, never below 373. Of note: 47,605 entities at the peak, counting buildings, deployables and the rest. Up to 1,581 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does Test 11124 sit?

No region is published by Test 11124. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 185.189.255.239:35400 — that is the address.

The rules and map

The map for Test 11124: which one is it?

Test 11124 runs a procedural map, generated by the game, of size 3,000 with seed 121315421. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: Custom Map.

The rules and settings of Test 11124: what are they?

Nothing in the name of Test 11124 gives a gather rate. Group size does not exceed 10 players. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

Player record

What population does Test 11124 carry?

Test 11124 is offline at present; the last response came 20 hours ago. Over seven days the mean is 0 players, with a peak of 1.

Against other Rust servers, how is Test 11124 ranked?

On player hours over seven days Test 11124 ranks #6,881, inside the top 31% of all ranked servers.

Tags, lists

Test 11124 sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Test 11124 fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should the tags on Test 11124 be read?

These tags are Test 11124's, and the game's browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 is the number of slots; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on Test 11124: what should be expected?

Across its recent wipes, the busiest point averaged 2 players. 33 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. The fall below half came by day 14 where the crowd did not hold.

On what schedule does Test 11124 wipe?

Once a month, with the force wipe, Test 11124 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The present world dates from 23 hours. A monthly wipe schedule is published in its tags.

Connection

Which steps join Test 11124?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 185.189.255.239:35400.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players 50 is the number of slots.
ts10
Group limit No team may exceed 10.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.