At press time 11,873 servers96,161 players387 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 3,756

MONSTR RUST [CLASSIC]

Online 185.189.255.246:35900 checked 13m ago

MONSTR RUST [CLASSIC] is a Rust server. At the last count it had 0 players of a possible 100; over the past week it averaged 1, with a peak of 7. It stands at No. 3,756 of the ranked servers, the top 17%. It last wiped 13d ago, on a biweekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as oxide.

§ 1Attendance

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

§ 2Performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 29 October, 21:46 UTC, in 5h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap13.1 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak4

players, last three wipes

Crowd held0%

else halves by day 3

Coming wipes
Date, UTCHence
Thu 29 Oct, 21:465h
Thu 5 Nov, 19:00 FW7d 2h
Thu 12 Nov, 21:4614d 5h
Thu 26 Nov, 21:4628d 5h
Thu 3 Dec, 19:00 FW35d 2h
Thu 10 Dec, 21:4642d 5h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 37 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:46 UTC13d ago 4 – running 1
Thu 1 Oct, 20:24 UTC FW27d ago 4 halved by day 5 14.1 days 0
Sat 19 Sep, 15:36 UTC40d ago 5 halved by day 1 12.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rustoria.co - EU East Medium785/800 EU · groups of 12+ · biweekly · 233 on average
  2. 2 Rustafied.com - EU Medium - Large659/700 EU · groups of 16+ · biweekly · 120 on average
  3. 3 Rustopia.gg - US Medium31/200 NA · groups of 12+ · biweekly · 85 on average
  4. 4 Rustoria.co - SEA Medium338/400 EA · groups of 16+ · biweekly · 72 on average
  5. 5 Rusty Moose |US Biweekly|20/200 NA · groups of 12+ · biweekly · 55 on average
  6. 6 Gringers Solo Only | Noob Friendly Oct 2230/100 NA · groups of 8+ · biweekly · 43 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for MONSTR RUST [CLASSIC]: which one?

The server MONSTR RUST [CLASSIC] is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on MONSTR RUST [CLASSIC], and is it up?

MONSTR RUST [CLASSIC] currently answers as online. A restart came about 12 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

What is the performance of MONSTR RUST [CLASSIC] like?

The records show an average of 147 server fps over 48 hours, never below 99. The entity count reached 83,861: buildings, deployables and all else in the world. Up to 2,437 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does MONSTR RUST [CLASSIC] sit?

No region is published by MONSTR RUST [CLASSIC]. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 185.189.255.246:35900 stands the address.

Rules, settings, map

The map for MONSTR RUST [CLASSIC]: which one is it?

MONSTR RUST [CLASSIC] runs a procedural map, generated by the game, of size 3,750 with seed 52154. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does MONSTR RUST [CLASSIC] run?

Nothing in the name of MONSTR RUST [CLASSIC] gives a gather rate. The limit for a group is 100 players. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

Player record

How full does MONSTR RUST [CLASSIC] get?

The record for MONSTR RUST [CLASSIC] shows 0 players, against a capacity of 100. Over seven days the mean is 1 players, with a peak of 7. At 17:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Against other Rust servers, how is MONSTR RUST [CLASSIC] ranked?

The seven-day player-hour table places MONSTR RUST [CLASSIC] at #3,756, within the top 17% of ranked servers.

Tag and list record

MONSTR RUST [CLASSIC] sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include MONSTR RUST [CLASSIC]: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

The tags on MONSTR RUST [CLASSIC]: what do they signify?

These tags are MONSTR RUST [CLASSIC]'s, and the game's browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts100 (Group limit): Team size is capped at 100; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^b (Biweekly): A wipe comes once a fortnight; ^o (Oxide): The plugin framework is Oxide (uMod). At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What happens on MONSTR RUST [CLASSIC] when wipe day arrives?

Across its recent wipes, the busiest point averaged 4 players. 37 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 3 where the crowd did not hold.

When does MONSTR RUST [CLASSIC] wipe?

Too few wipes of MONSTR RUST [CLASSIC] are on record to confirm the schedule; the tag guides the prediction. Thursday 29 October at 21:46 UTC is when the next wipe is due. Of note: the current world is 13 days 18 hours old. Its tags set out a fortnightly wipe schedule.

Joining the server

What is the way to join MONSTR RUST [CLASSIC]?

To connect, open the console with F1 in Rust and enter client.connect 185.189.255.246:35900. The Launch Rust and join button on this page does the same through Steam. https://discord.com/invite/VVwssekySF carries the server's website.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^b,gmvanilla,cs168909,ts100,^o

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players The server holds 100 slots.
ts100
Group limit Team size is capped at 100.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly A wipe comes once a fortnight.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.