At press time 11,824 servers75,694 players230 fresh wipes Revised every five minutes
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An entry in the registerNo. 1,835

HARDZONE PVE|Quest|Skills|RaidBases|15.10

Online 185.189.255.248:35300 checked 9m ago

HARDZONE PVE|Quest|Skills|RaidBases|15.10 is a Rust server. At the last count it had 6 players of a possible 200; over the past week it averaged 3, with a peak of 17. It stands at No. 1,835 of the ranked servers, the top 8%. It last wiped 13d ago, on a biweekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as vanilla, modded, oxide, pve.

§ 1Attendance

AveragePeak
0246815:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

§ 2Performance

010020030040015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 29 October, 14:49 UTC, in 44m. Its biweekly schedule tag · low confidence

The rhythm
Usual gap13.9 days

between real wipes

Wipe-day peak24

players, last three wipes

Crowd held0%

else halves by day 12

Coming wipes
Date, UTCHence
Thu 29 Oct, 14:4944m
Thu 5 Nov, 19:00 FW7d 4h
Thu 12 Nov, 14:4914d 0h
Thu 26 Nov, 14:4928d 0h
Thu 3 Dec, 19:00 FW35d 4h
Thu 10 Dec, 14:4942d 0h

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:49 UTC13d ago 24 – running 5
Thu 1 Oct, 18:09 UTC FW27d ago 24 halved by day 12 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Усложненный PVE сервер, с упором на выживание. Ребаланс стола изучения (шанс изучения 30-60%). Изучения через верстак отключены. Крафт оружия запрещен. + система прокачки оружия. Рейд базы, и боты рейдеры что мстят за базы. Скилы. 5 уникальных веток квестов. Боты на каждой рт, и гуляющие бандиты. Усиленные дефолтные боты и ночные зомби. Меньше еды. Больше голода. Меньше ресурсов, больше потребление шкафа. Меньше растений, семена не падают при поедании. Усиленный вертолет и бредли + шашки вызова.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo133/2000 NA · no group limit · biweekly · 254 on average
  2. 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo229/2000 EU · no group limit · biweekly · 243 on average
  3. 3 Chrayntopia ♡ ︎PvE | RP | PvP30/200 NA · groups of 8+ · biweekly · 107 on average
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能99/200 EA · groups of 16+ · biweekly · 58 on average
  5. 5 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1059/100 EU · groups of 30+ · biweekly · 49 on average
  6. 6 Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid15/250 groups of 8+ · biweekly · 47 on average

§ 8Questions answeredfrom the figures in this entry

Server record

On which Rust version does HARDZONE PVE|Quest|Skills|RaidBases|15.10 operate?

The server HARDZONE PVE|Quest|Skills|RaidBases|15.10 is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

How reliable is HARDZONE PVE|Quest|Skills|RaidBases|15.10, and is it online now?

Online: HARDZONE PVE|Quest|Skills|RaidBases|15.10 is up as of the latest refresh. Of note: the reported uptime places the last restart about 8 hours ago. The records show 98% uptime over the last 7 full days: 165 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

Does HARDZONE PVE|Quest|Skills|RaidBases|15.10 hold a steady frame?

For the last 48 hours the average was 132 server fps, with a low of 26. The entity count reached 142,017: buildings, deployables and all else in the world. Up to 5,688 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does HARDZONE PVE|Quest|Skills|RaidBases|15.10 sit?

No region appears for HARDZONE PVE|Quest|Skills|RaidBases|15.10. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 185.189.255.248:35300 — that is the address.

Settings and map

What map is in use on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

HARDZONE PVE|Quest|Skills|RaidBases|15.10 runs a procedural map, generated by the game, of size 4,250.

What settings and rules does HARDZONE PVE|Quest|Skills|RaidBases|15.10 run?

Nothing in the name of HARDZONE PVE|Quest|Skills|RaidBases|15.10 gives a gather rate. The limit for a group is 10 players. Play is pve, no combat against other players. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. By its own account it is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. The VAC anti-cheat from Valve is active.

Player record

What population does HARDZONE PVE|Quest|Skills|RaidBases|15.10 carry?

At the latest count HARDZONE PVE|Quest|Skills|RaidBases|15.10 has 6 players, with 200 slots in total. Over seven days the mean is 3 players, with a peak of 17. The busiest hour of the last 48 was 20:00 UTC, averaging 6 players.

Against other Rust servers, how is HARDZONE PVE|Quest|Skills|RaidBases|15.10 ranked?

On player hours over seven days HARDZONE PVE|Quest|Skills|RaidBases|15.10 ranks #1,835, inside the top 8% of all ranked servers.

Tag and list record

Where does HARDZONE PVE|Quest|Skills|RaidBases|15.10 appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists HARDZONE PVE|Quest|Skills|RaidBases|15.10 fits: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should the tags on HARDZONE PVE|Quest|Skills|RaidBases|15.10 be read?

These tags are HARDZONE PVE|Quest|Skills|RaidBases|15.10's, and the game's browser reads them: gmvanilla (Game mode): The vanilla survival mode; mp200 (Max players): The server holds 200 slots; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game; jp0 (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

Wipe day on HARDZONE PVE|Quest|Skills|RaidBases|15.10: what should be expected?

Across its recent wipes, the busiest point averaged 24 players. 3 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 12, in the wipes that did not, the crowd fell below half.

The wipe timetable for HARDZONE PVE|Quest|Skills|RaidBases|15.10: what does it show?

Too few wipes of HARDZONE PVE|Quest|Skills|RaidBases|15.10 are on record to confirm the schedule; the tag guides the prediction. Thursday 29 October at 14:49 UTC is when the next wipe is due. The present world dates from 13 days 23 hours. A wipe every two weeks is published in its tags.

How to join

What is the way to join HARDZONE PVE|Quest|Skills|RaidBases|15.10?

To connect, open the console with F1 in Rust and enter client.connect 185.189.255.248:35300. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://hardzonepve.gamestores.app/.

§ 9Key to the tagswhat each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The vanilla survival mode.
mp200
Max players The server holds 200 slots.
ts10
Group limit No team may exceed 10.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Other

jp0
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.