An entry in the registerNo. 16,773
testing
Offline 185.189.255.249:35400 checked 29d ago
testing is a Rust server. It was offline at the last count. It stands at No. 16,773 of the ranked servers, the top 70%. It last wiped 30d ago, on a weekly schedule, and the next wipe is expected on Tuesday 3 November. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Tuesday 3 November, 11:31 UTC, in 4d 12h. Its weekly schedule tag · low confidence
between real wipes
of its recent wipes
players, last three wipes
of its cycles kept half the crowd
| Date, UTC | Hence |
|---|---|
| Tue 3 Nov, 11:31 | 4d 12h |
| Thu 5 Nov, 19:00 FW | 6d 19h |
| Tue 10 Nov, 11:31 | 11d 12h |
| Tue 17 Nov, 11:31 | 18d 12h |
| Tue 24 Nov, 11:31 | 25d 12h |
| Tue 1 Dec, 11:31 | 32d 12h |
| Thu 3 Dec, 19:00 FW | 34d 19h |
| Tue 8 Dec, 11:31 | 39d 12h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:31 UTC30d ago | 1 | – | running | 1 |
| Sun 27 Sep, 07:47 UTC32d ago | 2 | held half | 2.2 days | 2 |
| Sat 26 Sep, 09:48 UTC33d ago | 2 | – | 0.9 days | 0 |
| Fri 25 Sep, 14:19 UTC34d ago | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.1061/280 EU · groups of 5 · weekly · 78 on average
- 2 红果十倍/10.26号新开/爆枪/新人入门0/200 EA · groups of 6 · weekly · 9 on average
- 3 РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.100/200 EU · groups of 5 · weekly · 1 on average
- 4 [EU/UA] GRAND ISLAND made in Kyiv1/100 EU · groups of 5 · weekly · 1 on average
- 5 Rusty Moose |EU Mini|134/150 EU · groups of 5 · weekly · 74 on average
- 6 Rusty Moose |US Mini|163/175 NA · groups of 5 · weekly · 55 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does testing operate?
Rust network protocol 2633 and build 165217 on Windows is what testing runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is testing up, and how steady is its uptime?
The records show testing offline, last answering 29 days 7 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 20 September 2026.
Where does testing operate from?
No region is published by testing. Rust Server Stats records the stated location of a server, not the location of the machine. At 185.189.255.249:35400 stands the address.
The rules and map
What map does testing put players on?
testing runs a procedural map, generated by the game, of size 2,500 with seed 53296983. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of testing: what are they?
The name of testing states no rate for gathering. Group size does not exceed 5 players. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
The players
What are the player numbers on testing?
No answer from testing at the latest refresh; it was last seen 29 days 7 hours ago.
What position does testing hold among Rust servers?
On player hours over seven days testing ranks #16,773, inside the top 70% of all ranked servers.
The tags and lists
testing sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include testing: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
The tags on testing: what do they signify?
These tags are testing's, and the game's browser reads them: gmvanilla (Game mode): The vanilla survival mode; mp50 (Max players): The server holds 50 slots; ts5 (Group limit): Team size is capped at 5; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^w (Weekly): The cycle is weekly; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
What happens on testing when wipe day arrives?
Averaged over recent wipes, the crowd reached 2 at its busiest. 1 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.
The wipe timetable for testing: what does it show?
With the schedule unconfirmed by too few recorded wipes, the prediction on testing follows its tag. Tuesday 3 November at 11:31 UTC is when the next wipe is due. Of note: the current world is 30 days 11 hours old. Its tags carry a weekly wipe schedule.
How to join
What is the way to join testing?
To connect, open the console with F1 in Rust and enter client.connect 185.189.255.249:35400. The Launch Rust and join button on this page does the same through Steam.