At press time 11,851 servers94,129 players394 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 2,855

Alpha Classic | One Grid | Small Map

Online 185.189.255.68:35300 checked 10m ago

Alpha Classic | One Grid | Small Map is a Rust server. At the last count it had 2 players of a possible 50; over the past week it averaged 1, with a peak of 6. It stands at No. 2,855 of the ranked servers, the top 13%. It last wiped 3d ago. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

§ 2Performance

020040060080016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct16 Oct23 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap4.2 days

between real wipes

On rhythm40%

of its recent wipes

Wipe-day peak5

players, last three wipes

Crowd held75%

else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 11:34 UTC3d ago 4 – running 1
Thu 22 Oct, 13:57 UTC7d ago 6 held half 3.9 days 0
Sun 18 Oct, 09:24 UTC11d ago 4 held half 4.2 days 0
Tue 13 Oct, 03:33 UTC16d ago 1 held half 5.2 days 0
Mon 12 Oct, 09:29 UTC17d ago 1 – 0.8 days 1
Thu 17 Sep, 14:26 UTC42d ago 1 halved by day 2 24.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit171/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1081/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 RustSpain.com | EU Main351/350 EU · groups of 12+ · weekly · 86 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10249/700 EU · groups of 16+ · monthly · 86 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Alpha Classic | One Grid | Small Map: which one?

Rust network protocol 2635 and build 168909 on Windows is what Alpha Classic | One Grid | Small Map runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Alpha Classic | One Grid | Small Map, and is it up?

Online: Alpha Classic | One Grid | Small Map is up as of the latest refresh. The uptime it reports puts the last restart at about 11 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

How does Alpha Classic | One Grid | Small Map perform?

The records show an average of 439 server fps over 48 hours, never below 76. Buildings, deployables and the rest brought the entity count to a high of 8,322. Up to 1,825 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

What is the location of Alpha Classic | One Grid | Small Map?

No region appears for Alpha Classic | One Grid | Small Map. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 185.189.255.68:35300 — that is the address.

Rules, settings, map

What map does Alpha Classic | One Grid | Small Map put players on?

Alpha Classic | One Grid | Small Map runs a procedural map, generated by the game, of size 1,500 with seed 121315421. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.

What settings and rules does Alpha Classic | One Grid | Small Map run?

The name of Alpha Classic | One Grid | Small Map states no rate for gathering. The maximum group is 10 players. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. The server describes itself as vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The VAC anti-cheat from Valve is active.

Population

What are the player numbers on Alpha Classic | One Grid | Small Map?

2 players are on Alpha Classic | One Grid | Small Map at present; the slot count is 50. Averaged across seven days, 1 players; the peak reached 6. At 11:00 UTC, over the last 48 hours, the mean was 3 players, the highest of any hour.

Where does Alpha Classic | One Grid | Small Map sit in the rankings?

The seven-day player-hour table places Alpha Classic | One Grid | Small Map at #2,855, within the top 13% of ranked servers.

Tags, lists

Alpha Classic | One Grid | Small Map sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Alpha Classic | One Grid | Small Map fits: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings attach to the tags on Alpha Classic | One Grid | Small Map?

These tags are Alpha Classic | One Grid | Small Map's, and the game's browser reads them: gmvanilla (Game mode): Vanilla rules, survival play; mp50 (Max players): 50 is the number of slots; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What is the shape of wipe day on Alpha Classic | One Grid | Small Map?

Averaged over recent wipes, the crowd reached 5 at its busiest. 31 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 75% of recent wipes. The fall below half came by day 2 where the crowd did not hold.

The wipe timetable for Alpha Classic | One Grid | Small Map: what does it show?

There is no next wipe to predict: Alpha Classic | One Grid | Small Map wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 3 days 4 hours old.

Connection

Which steps join Alpha Classic | One Grid | Small Map?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 185.189.255.68:35300. A website is listed for the server: https://vk.ru/club82362976.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp50
Max players 50 is the number of slots.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.