An entry in the registerNo. 2,154
Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map
Online NA · us4 185.199.95.46:28025 checked 9m ago
Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map is a Rust server in North America (us4). At the last count it had 5 players of a possible 50; over the past week it averaged 2, with a peak of 10. It stands at No. 2,154 of the ranked servers, the top 10%, and No. 338 in North America. It last wiped 10h ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 3
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 18h |
| Wed 11 Nov, 13:27 | 13d 13h |
| Wed 25 Nov, 13:27 | 27d 13h |
| Thu 3 Dec, 19:00 FW | 35d 18h |
| Wed 9 Dec, 13:27 | 41d 13h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 10 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:27 UTC10h ago | – | – | running | 0 |
| Mon 19 Oct, 12:00 UTC9d ago | 15 | halved by day 3 | 9.1 days | 1 |
| Sun 11 Oct, 18:36 UTC17d ago | 9 | held half | 7.7 days | 0 |
| Sat 10 Oct, 08:04 UTC18d ago | 3 | – | 1.4 days | 0 |
| Thu 1 Oct, 12:01 UTC27d ago | 2 | held half | 8.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
This is a no crafting no gathering specialty server. All items and resources are found from looting and scavenging. Time to nut up or shut up - ZombieLand.io - discord.gg/ZombieLand WARNING: This is not an easy mode PVE server, you will face challenges Our NPCs are difficult and our zombies are brutal, this is not an easy server. This server is for the fear and thrill of PVP rust, without the toxicity. If you easily rage quit when challenged, this is not the server for you. Well established community, extremely active admin team, completely unique custom maps, fully hand crafted raid bases, and custom plugins. - 9-12 Day Map Wipes - Custom Monuments, Maps, Bradley Tiers - Personal Heli | Personal Vehicles - Zombie Hordes and Custom NPCs map wide - FREE playtime ranks and perks - Quests | Auto Sort | Marketplace | Trade - Clans | Base Recycler | Remove Tool - TP | Home | Warp and other QoL plugins - rs01KJcaozJ/0%nMa4HK0P
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo307/2000 NA · no group limit · biweekly · 248 on average
- 2 Chrayntopia ♡ ︎PvE | RP | PvP147/200 NA · groups of 8+ · biweekly · 103 on average
- 3 Orange Dream | Cozy PvE/RP | No KOS29/200 NA · groups of 8+ · biweekly · 35 on average
- 4 LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No18/30 NA · groups of 12+ · biweekly · 14 on average
- 5 ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los16/100 NA · groups of 12+ · biweekly · 12 on average
- 6 US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-Pro7/50 NA · groups of 8+ · biweekly · 6 on average
§ 8Questions answeredfrom the figures in this entry
Server record
What Rust version is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map on?
Rust network protocol 2635 and build 168909 on Windows is what Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map runs. The protocol must match on your game to join; the update comes through Steam.
Is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map up, and how steady is its uptime?
The records show Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map online at the time of this check. Of note: the reported uptime places the last restart about 1 hours ago. The records show 86% uptime over the last 7 full days: 144 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.
Does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map hold a steady frame?
For the last 48 hours the average was 30 server fps, with a low of 22. Buildings, deployables and the rest brought the entity count to a high of 125,869. The memory peak was 4,657 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
Where does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map operate from?
For location, Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map gives North America with the tag NA, and the region code us4. Rust Server Stats records the stated location of a server, not the location of the machine. 185.199.95.46:28025 — that is the address.
Rules, settings, map
The map for Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map: which one is it?
Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map runs a procedural map, generated by the game, of size 4,500 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: discord.gg/ZombieLand.
What settings and rules does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map run?
Nothing in the name of Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map gives a gather rate. The maximum group is 14 players. Play is pve, no player-versus-player fighting. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
The players
What population does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map carry?
At the latest count Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map has 5 players, with 50 slots in total. Over seven days the mean is 2 players, with a peak of 10. At 22:00 UTC, over the last 48 hours, the mean was 9 players, the highest of any hour.
Against other Rust servers, how is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map ranked?
Ranked on seven-day player hours, Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map holds #2,154, with #338 in North America; the top 10% of ranked servers includes it.
Tag and list record
Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map fits: Modded Rust servers, Rust PvE servers, Zombie servers, listed and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
How should the tags on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map be read?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the number of slots; ts14 (Group limit): 14 is the ceiling per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus4 (Region code): us4 is the region code; ^b (Biweekly): A wipe comes once a fortnight; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): In the browser it appears under North America — that is the set of tags Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
Wipe day on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map: what should be expected?
Averaged over recent wipes, the crowd reached 9 at its busiest. 10 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 67% of recent wipes. In those cases the crowd dropped below half by day 3.
When does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map wipe?
With the schedule unconfirmed by too few recorded wipes, the prediction on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map follows its tag. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 10 hours ago. The tags state that wipes come every two weeks.
Joining the server
How does one connect to Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
To connect, open the console with F1 in Rust and enter client.connect 185.199.95.46:28025. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as http://Zombieland.io.