At press time 11,595 servers33,948 players70 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 2,579

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore

Online NA 185.199.95.83:28915 checked 11m ago

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is a Rust server in North America. At the last count it had 1 players of a possible 50; over the past week it averaged 1, with a peak of 5. It stands at No. 2,579 of the ranked servers, the top 12%, and No. 417 in North America. It last wiped 4d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 2x, modded, carbon.

§ 1Attendance

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

§ 2Performance

01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Friday 30 October, 16:36 UTC, in 2d 10h. Its weekly schedule tag · low confidence

The rhythm
Usual gap5.1 days

between real wipes

On rhythm25%

of its recent wipes

Wipe-day peak8

players, last three wipes

Crowd held50%

else halves by day 1.5

Coming wipes
Date, UTCHence
Fri 30 Oct, 16:362d 10h
Thu 5 Nov, 19:00 FW8d 13h
Fri 6 Nov, 16:369d 10h
Fri 13 Nov, 16:3616d 10h
Fri 20 Nov, 16:3623d 10h
Fri 27 Nov, 16:3630d 10h
Thu 3 Dec, 19:00 FW36d 13h
Fri 4 Dec, 16:3637d 10h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:36 UTC4d ago 5 – running 0
Fri 16 Oct, 20:41 UTC11d ago 9 halved by day 1 6.8 days 1
Thu 15 Oct, 08:44 UTC12d ago 9 – 1.5 days 1
Fri 9 Oct, 21:43 UTC18d ago 7 halved by day 2 5.5 days 1
Thu 1 Oct, 17:57 UTC FW26d ago 6 held half 8.2 days 1
Sat 26 Sep, 22:36 UTC31d ago 8 held half 4.8 days 2
Wed 23 Sep, 23:46 UTC34d ago 9 held half 3 days 1
Thu 17 Sep, 23:24 UTC40d ago 11 halved by day 4 6 days 3
Tue 15 Sep, 14:32 UTC42d ago 8 held half 2.4 days 0
Sun 13 Sep, 23:45 UTC44d ago 4 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

PERMACORE | Progress survives wipes! Permanent blueprints & unlocks • Loot preservation • More to discover as you play DEEP SEA 24/7 | Tugboats • Build on islands or water • Custom ores • Player economy & shops WIPES | Map every Friday 3PM ET • BP every 2 weeks • FORCE: First Thursday 2PM ET (no Friday wipe that week) • Coins & economy never wipe

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Stevious 2x Mondays | Vanilla | 10/26186/450 NA · groups of 12+ · 2x · weekly · 99 on average
  2. 2 [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 82/150 NA · groups of 8+ · 2x · weekly · 85 on average
  3. 3 [US] Stevious 2x Main | Vanilla | 10/2212/200 NA · groups of 12+ · 2x · weekly · 76 on average
  4. 4 [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |1/150 NA · groups of 8+ · 2x · weekly · 49 on average
  5. 5 [US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 880/150 NA · groups of 8+ · 2x · weekly · 27 on average
  6. 6 BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP2/100 NA · groups of 8+ · 2x · weekly · 5 on average

§ 8Questions answeredfrom the figures in this entry

Server details

On which Rust version does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore operate?

The server PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, and is it up?

Online: PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is up as of the latest refresh. A restart came about 17 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Rust Server Stats records a first sighting on 13 September 2026.

How does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore perform?

For the last 48 hours the average was 30 server fps, with a low of 27. Buildings, deployables and the rest brought the entity count to a high of 16,433. Of note: memory use reached 2,209 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore sit?

Under the NA tag, PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore lists itself in North America. Rust Server Stats records the stated location of a server, not the location of the machine. At 185.199.95.83:28915 stands the address.

Settings and map

The map for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore: which one is it?

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore runs a procedural map, generated by the game, of size 1,750. Map name, as listed: Custom Map.

The rules and settings of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore: what are they?

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore carries a gather rate of 2x in its title. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

The players

How full does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore get?

At the latest count PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore has 1 players, with 50 slots in total. Averaged across seven days, 1 players; the peak reached 5. The busiest hour of the last 48 was 23:00 UTC, averaging 4 players.

Against other Rust servers, how is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore ranked?

Ranked on seven-day player hours, PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore holds #2,579, with #417 in North America; the top 12% of ranked servers includes it.

The tags and lists

Where does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore appear among the Rust Server Stats lists and filters?

On Rust Server Stats, PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is placed in these lists: 2x Rust servers, Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should the tags on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore be read?

The game's server browser reads the tags PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here; NA (North America): North America is where the server browser lists it. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

Wipe day on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore: what should be expected?

Averaged over recent wipes, the crowd reached 8 at its busiest. 3 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. By day 1.5, in the wipes that did not, the crowd fell below half.

When does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore wipe?

Too few wipes of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore are on record to confirm the schedule; the tag guides the prediction. On Friday 30 October at 16:36 UTC the next wipe is due. The present world dates from 4 days 13 hours. The tags list wipes as weekly.

How to join

What is the way to join PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

To connect, open the console with F1 in Rust and enter client.connect 185.199.95.83:28915. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://playdust.gg.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Carbon, a framework for plugins, runs here.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.