At press time 11,886 servers99,275 players394 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 868

ShockRust | Fight

Online 185.207.214.212:35200 checked 7m ago

ShockRust | Fight is a Rust server. At the last count it had 31 players of a possible 50; over the past week it averaged 12, with a peak of 43. It stands at No. 868 of the ranked servers, the top 4%. It last wiped 118d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
01020304017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

§ 2Performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit153/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10135/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10184/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1095/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10240/700 EU · groups of 16+ · monthly · 87 on average
  6. 6 RustSpain.com | EU Main349/350 EU · groups of 12+ · weekly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for ShockRust | Fight: which one?

The server ShockRust | Fight is on Rust network protocol 2556 and build 104046, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is ShockRust | Fight, and is it online now?

ShockRust | Fight currently answers as online. The uptime it reports puts the last restart at about 17 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

Does ShockRust | Fight hold a steady frame?

For the last 48 hours the average was 60 server fps, with a low of 58. Of note: 5,541 entities at the peak, counting buildings, deployables and the rest. Up to 1,252 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does ShockRust | Fight sit?

No region appears for ShockRust | Fight. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 185.207.214.212:35200 stands the address.

Rules, settings, map

What map does ShockRust | Fight put players on?

ShockRust | Fight runs a procedural map, generated by the game, of size 1,500 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: Custom Map.

What does ShockRust | Fight set down in the way of rules and settings?

The name of ShockRust | Fight states no rate for gathering. No group limit is published. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Player record

What are the player numbers on ShockRust | Fight?

At the latest count ShockRust | Fight has 31 players, with 50 slots in total. The seven-day record: an average of 12 players and a peak of 43. The busiest hour of the last 48 was 15:00 UTC, averaging 35 players.

Where does ShockRust | Fight sit in the rankings?

Ranked by player hours over the last seven days, ShockRust | Fight stands at #868, in the top 4% overall.

The tags and lists

ShockRust | Fight sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include ShockRust | Fight: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Players now: At least 10; Average players: 10+ on average.

The tags on ShockRust | Fight: what do they signify?

These tags are ShockRust | Fight's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): Slot count: 50; v2556 (Protocol): Join only on protocol 2556; other versions cannot connect; cs104046 (Build): The build number is 104046; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

When does ShockRust | Fight wipe?

Too few wipes of ShockRust | Fight are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 118 days 19 hours ago.

Connection

What is the way to join ShockRust | Fight?

To connect, open the console with F1 in Rust and enter client.connect 185.207.214.212:35200. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode The standard survival game.
mp50
Max players Slot count: 50.
v2556
Protocol Join only on protocol 2556; other versions cannot connect.
cs104046
Build The build number is 104046.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.