An entry in the registerNo. 15,939
Test Way
Offline 185.207.214.98:35050 checked 23d ago
Test Way is a Rust server. It was offline at the last count. It stands at No. 15,939 of the ranked servers, the top 71%. It last wiped 25d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:44 UTC25d ago | 1 | – | running | 0 |
| Fri 2 Oct, 13:27 UTC27d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit78/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10143/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1051/700 EU · groups of 16+ · monthly · 96 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10143/700 EU · groups of 16+ · monthly · 91 on average
- 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Test Way operate?
Rust network protocol 2634 and build 166652 on Linux is what Test Way runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Test Way, and is it up?
The records show Test Way offline, last answering 23 days 21 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 15 September 2026.
Where does Test Way operate from?
No region appears for Test Way. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 185.207.214.98:35050 — that is the address.
Settings and map
What map is in use on Test Way?
Test Way runs a procedural map, generated by the game, of size 3,750 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: Custom Map.
What does Test Way set down in the way of rules and settings?
The name of Test Way states no rate for gathering. The maximum group is 100 players. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on Test Way?
Test Way is offline at present; the last response came 23 days 21 hours ago.
Where does Test Way sit in the rankings?
On player hours over seven days Test Way ranks #15,939, inside the top 71% of all ranked servers.
Tag and list record
Where does Test Way appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Test Way: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Test Way: what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp500 (Max players): Slot count: 500; ts100 (Group limit): 100 is the ceiling per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Test Way publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
Wipe day on Test Way: what should be expected?
The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.
On what schedule does Test Way wipe?
The record of Test Way holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 25 days 1 hours.
Connection
What is the way to join Test Way?
To connect, open the console with F1 in Rust and enter client.connect 185.207.214.98:35050. The Launch Rust and join button on this page does the same through Steam.