At press time 11,869 servers103,347 players552 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,645

Local Turret Test

Offline 185.215.184.138:28015 checked 3d ago

Local Turret Test is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 14,645 of the ranked servers, the top 66%. It last wiped 4d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:16 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit103/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10128/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10155/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1063/700 EU · groups of 16+ · monthly · 95 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10195/700 EU · groups of 16+ · monthly · 90 on average
  6. 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for Local Turret Test: which one?

The server Local Turret Test is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is Local Turret Test up, and how steady is its uptime?

Offline at present: Local Turret Test, last seen 3 days 11 hours ago. Of note: 1 of 72 hours up in the last 3 full days, or 1% of the time. The first sighting at Rust Server Stats was on 25 October 2026.

In which location does Local Turret Test sit?

No region appears for Local Turret Test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 185.215.184.138:28015 — that is the address.

Settings and map

What map is in use on Local Turret Test?

Local Turret Test plays on a map the game generates, procedural in kind.

What does Local Turret Test set down in the way of rules and settings?

No gather rate appears in the name of Local Turret Test. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

The players

How full does Local Turret Test get?

Local Turret Test is offline at present; the last response came 3 days 11 hours ago. The seven-day record: an average of 0 players and a peak of 1.

What position does Local Turret Test hold among Rust servers?

Ranked by player hours over the last seven days, Local Turret Test stands at #14,645, in the top 66% overall.

Tag and list record

Local Turret Test sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Local Turret Test fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on Local Turret Test: what do they signify?

The game's server browser reads the tags Local Turret Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What is the shape of wipe day on Local Turret Test?

The average peak across recent wipes was 1 players. 14 hours into the latest wipe the crowd reached its peak.

The wipe timetable for Local Turret Test: what does it show?

The record of Local Turret Test holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 4 days 2 hours.

Joining the server

Which steps join Local Turret Test?

To connect, open the console with F1 in Rust and enter client.connect 185.215.184.138:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Slot count: 5.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.