An entry in the registerNo. 2,789
[EU] Salvaged-Life | PVE | NPC | ZOMBIES |
Online EU 185.216.144.68:28540 checked 11m ago
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | is a Rust server in Europe. At the last count it had 1 players of a possible 50; over the past week it averaged 1, with a peak of 7. It stands at No. 2,789 of the ranked servers, the top 13%, and No. 1062 in Europe. It last wiped 13d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedulefixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 8
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 3h |
| Thu 12 Nov, 17:53 | 14d 2h |
| Thu 3 Dec, 19:00 FW | 35d 3h |
| Thu 10 Dec, 17:53 | 42d 2h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:53 UTC13d ago | 8 | – | running | 3 |
| Thu 1 Oct, 18:32 UTC FW27d ago | 5 | halved by day 8 | 14 days | 0 |
| Thu 17 Sep, 17:56 UTC41d ago | 3 | held half | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
★ 1x Loot Rates ★ ★ 1x ➜ 3x Gather With Skills ★ ★ NPC at all monuments & Zombie's roaming ★ ➤ Skill Tree ➤ RaidableBases | 5 Tiers | ➤ Convoy Events | 5 Tiers | ➤ Road Bradley | 5 Tiers | ➤ Undead Raiders | 5 Tiers | ➤ Heli Signals | 5 Tiers | ➤ Custom Cargo Ship | 3 Tiers | ➤ Boss Monster ➤ Custom TugBoats ➤ Personal Ziplines ➤ Personal Vehicles ➤ RP Store ➤ SkinBox ➤ Quests ➤ Kits ➤ Backpacks ➤ Instant teleports ➤ Friendly active staff AND MUCH MORE!
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo271/2000 EU · no group limit · biweekly · 243 on average
- 2 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1065/100 EU · groups of 30+ · biweekly · 49 on average
- 3 RustAria#4 [Мирный / PVE / SKINDROPS]20/200 EU · groups of 100+ · biweekly · 28 on average
- 4 [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid21/100 EU · groups of 10+ · biweekly · 26 on average
- 5 [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME15/50 EU · groups of 8+ · biweekly · 26 on average
- 6 PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events41/100 EU · groups of 8+ · biweekly · 23 on average
§ 8Questions answeredfrom the figures in this entry
The record
What Rust version is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | on?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Salvaged-Life | PVE | NPC | ZOMBIES | runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, and is it up?
Online: [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is up as of the latest refresh. Of note: the reported uptime places the last restart about 11 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.
What is the performance of [EU] Salvaged-Life | PVE | NPC | ZOMBIES | like?
For the last 48 hours the average was 93 server fps, with a low of 42. Buildings, deployables and the rest brought the entity count to a high of 92,323. Of note: memory use reached 4,203 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
What is the location of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
The EU tag places [EU] Salvaged-Life | PVE | NPC | ZOMBIES | in Europe, as the server lists itself. Rust Server Stats records the stated location of a server, not the location of the machine. 185.216.144.68:28540 — that is the address.
Settings and map
What map is in use on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | runs a procedural map, generated by the game, of size 4,200 with seed 20. RustMaps can display it from this page, since equal size and seed yield the same map. The name of the map is: Salvaged Life Maps.
The rules and settings of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: what are they?
No gather rate appears in the name of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. The maximum group is 20 players. Play is pve, player combat is excluded. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
1 players are on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | at present; the slot count is 50. Averaged across seven days, 1 players; the peak reached 7. Of the last 48 hours, 19:00 UTC drew the highest average: 4 players.
Against other Rust servers, how is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | ranked?
For seven-day player hours [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is #2,789 overall and #1,062 in Europe, in the top 13% of ranked servers.
The tags and lists
Where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists [EU] Salvaged-Life | PVE | NPC | ZOMBIES | fits: EU Rust servers: the records, Modded Rust servers, Rust PvE servers and Zombie servers, listed. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: what do they signify?
gmrust (Game mode): The standard survival game; mp50 (Max players): 50 is the number of slots; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^b (Biweekly): A wipe comes once a fortnight; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; EU (Europe): In the browser it appears under Europe — that is the set of tags [EU] Salvaged-Life | PVE | NPC | ZOMBIES | publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
Wipe day on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: what should be expected?
Averaged over recent wipes, the crowd reached 5 at its busiest. 3 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. The fall below half came by day 8 where the crowd did not hold.
On what schedule does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | wipe?
Wipes on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | follow a rhythm of every 4 weeks on Thursday at 17:53 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 13 days 21 hours ago. Its tags set out a fortnightly wipe schedule.
Joining the server
How does one connect to [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 185.216.144.68:28540. The server's website is recorded as https://discord.com/invite/jymGN2PPjd.