An entry in the registerNo. 15,912
Loot.Team
Offline 185.61.79.84:28015 checked 21d ago
Loot.Team is a Rust server. It was offline at the last count. It stands at No. 15,912 of the ranked servers, the top 72%. It last wiped 25d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|187/250 EU · groups of 12+ · weekly · 503 on average
- 2 Rustoria.co - EU East Long235/300 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|658/800 EU · groups of 12+ · weekly · 282 on average
- 4 Rustafied.com - EU Friday37/100 EU · groups of 16+ · weekly · 277 on average
- 5 Rustoria.co - EU Main744/900 EU · groups of 16+ · weekly · 266 on average
- 6 Rustoria.co - EU East Medium599/725 EU · groups of 12+ · biweekly · 245 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Loot.Team on?
Rust network protocol 2634 and build 166652 on Linux is what Loot.Team runs. The protocol must match on your game to join; the update comes through Steam.
Is Loot.Team up, and how steady is its uptime?
Loot.Team shows offline as of the latest refresh, last seen 21 days 23 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 3 October 2026.
Where does Loot.Team operate from?
No region appears for Loot.Team. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 185.61.79.84:28015 stands the address.
Rules, settings, map
What map does Loot.Team put players on?
Loot.Team runs a procedural map, generated by the game, of size 4,000 with seed 1. RustMaps can display it from this page, since equal size and seed yield the same map.
What settings and rules does Loot.Team run?
Nothing in the name of Loot.Team gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.
Population
What are the player numbers on Loot.Team?
The last sighting of Loot.Team was 21 days 23 hours ago, and it is offline now.
Against other Rust servers, how is Loot.Team ranked?
On player hours over seven days Loot.Team ranks #15,912, inside the top 72% of all ranked servers.
Tags, lists
Where does Loot.Team appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Loot.Team fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on Loot.Team?
These tags are Loot.Team's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
The wipe timetable for Loot.Team: what does it show?
Loot.Team's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 25 days 10 hours ago.
Joining the server
Which steps join Loot.Team?
To connect, open the console with F1 in Rust and enter client.connect 185.61.79.84:28015. The Launch Rust and join button on this page does the same through Steam.