An entry in the registerNo. 16,019
Aussie PvE | Modded | AU/OCE
Offline 187.14.93.92:28115 checked 27d ago
Aussie PvE | Modded | AU/OCE is a Rust server. It was offline at the last count. It stands at No. 16,019 of the ranked servers, the top 69%. It last wiped 27d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 20h |
| Thu 3 Dec, 19:00 FW | 35d 20h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:25 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 vanilla +0/75 OC · groups of 16+ · monthly · 1 on average
- 2 Rustafied.com - AU Main4/100 OC · groups of 16+ · weekly · 148 on average
- 3 Rustafied.com - AU Monday44/100 OC · groups of 16+ · weekly · 119 on average
- 4 Rustopia.gg - AU Main5/150 OC · groups of 12+ · weekly · 60 on average
- 5 Rustafied.com - AU Long11/100 OC · groups of 16+ · monthly · 32 on average
- 6 Rustafied.com - AU Friday7/100 OC · groups of 16+ · weekly · 29 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Aussie PvE | Modded | AU/OCE operate?
The server Aussie PvE | Modded | AU/OCE is on Rust network protocol 2634 and build 166494, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Aussie PvE | Modded | AU/OCE, and is it up?
The records show Aussie PvE | Modded | AU/OCE offline, last answering 27 days 1 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 30 September 2026.
Where does Aussie PvE | Modded | AU/OCE operate from?
No region tag is published by Aussie PvE | Modded | AU/OCE; its name points to Oceania. Rust Server Stats records the stated location of a server, not the location of the machine. At 187.14.93.92:28115 stands the address.
Rules, settings, map
What map is in use on Aussie PvE | Modded | AU/OCE?
Aussie PvE | Modded | AU/OCE plays on a map the game generates, procedural in kind.
What does Aussie PvE | Modded | AU/OCE set down in the way of rules and settings?
No gather rate appears in the name of Aussie PvE | Modded | AU/OCE. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
The players
What are the player numbers on Aussie PvE | Modded | AU/OCE?
Aussie PvE | Modded | AU/OCE is offline at present; the last response came 27 days 1 hours ago.
What position does Aussie PvE | Modded | AU/OCE hold among Rust servers?
Ranked by player hours over the last seven days, Aussie PvE | Modded | AU/OCE stands at #16,019, in the top 69% overall.
Tag and list record
Aussie PvE | Modded | AU/OCE sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Aussie PvE | Modded | AU/OCE is placed in these lists: Oceania Rust servers: the record and Modded Rust servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Aussie PvE | Modded | AU/OCE be read?
gmrust (Game mode): The standard survival game; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Aussie PvE | Modded | AU/OCE publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What is the shape of wipe day on Aussie PvE | Modded | AU/OCE?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe the crowd reached its peak.
The wipe timetable for Aussie PvE | Modded | AU/OCE: what does it show?
The force wipe is the only wipe for Aussie PvE | Modded | AU/OCE, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 27 days 1 hours old.
Connection
Which steps join Aussie PvE | Modded | AU/OCE?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 187.14.93.92:28115.