An entry in the registerNo. 15,303
Builder's Paradise - Production Support (prod-clone)
Offline 187.15.153.103:28515 checked 23d ago
Builder's Paradise - Production Support (prod-clone) is a Rust server. It was offline at the last count. It stands at No. 15,303 of the ranked servers, the top 68%. It last wiped 25d ago. Its own tags class it as modded, carbon, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]6/200 groups of 10+ · monthly · 13 on average
- 2 CZ/EU Farming Industry PVE0/50 EU · groups of 8+ · monthly · 4 on average
- 3 CZ/SK PVE!! No raid_No kill :-) RUSTUJ0/30 groups of 8+ · 3 on average
- 4 BroinRust [PVE CLASSIC EU/EA]1/200 EU · groups of 8+ · monthly · 3 on average
- 5 BroinRust [PVE MOD EU/EA]1/200 EU · groups of 10+ · biweekly · 3 on average
- 6 CZ/SK RELAX PVE0/30 groups of 8+ · monthly · 3 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Builder's Paradise - Production Support (prod-clone) on?
Rust network protocol 2634 and build 166652 on Windows is what Builder's Paradise - Production Support (prod-clone) runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Builder's Paradise - Production Support (prod-clone), and is it up?
The records show Builder's Paradise - Production Support (prod-clone) offline, last answering 23 days 3 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 5 October 2026.
Where does Builder's Paradise - Production Support (prod-clone) operate from?
The server publishes no region: Builder's Paradise - Production Support (prod-clone). Rust Server Stats records the stated location of a server, not the location of the machine. At 187.15.153.103:28515 stands the address.
The rules and map
What does Builder's Paradise - Production Support (prod-clone) set down in the way of rules and settings?
The name of Builder's Paradise - Production Support (prod-clone) states no rate for gathering. Eight players per group is the default and the limit here. Play is build & creative, building in a sandbox, with no gathering. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. The VAC anti-cheat from Valve is active.
Population
How full does Builder's Paradise - Production Support (prod-clone) get?
Builder's Paradise - Production Support (prod-clone) is offline at present; the last response came 23 days 3 hours ago.
Where does Builder's Paradise - Production Support (prod-clone) sit in the rankings?
The seven-day player-hour table places Builder's Paradise - Production Support (prod-clone) at #15,303, within the top 68% of ranked servers.
Tag and list record
Where does Builder's Paradise - Production Support (prod-clone) appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Builder's Paradise - Production Support (prod-clone) is placed in these lists: Modded Rust servers, Rust server stats: build servers, Rust creative servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Builder's Paradise - Production Support (prod-clone): what do they signify?
These tags are Builder's Paradise - Production Support (prod-clone)'s, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^p (PvE): Player against player combat is off; the world supplies the danger; ^c (Creative): A sandbox where nothing is gathered and anything can be built; ^k (Build server): Design bases and practise them here; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
When does Builder's Paradise - Production Support (prod-clone) wipe?
Too few wipes of Builder's Paradise - Production Support (prod-clone) are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 25 days 9 hours.
How to join
Which steps join Builder's Paradise - Production Support (prod-clone)?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 187.15.153.103:28515.