An entry in the registerNo. 15,405
Rust Privado [Tailscale]
Offline 187.190.91.183:28015 checked 38d ago
Rust Privado [Tailscale] is a Rust server. It was offline at the last count. It stands at No. 15,405 of the ranked servers. It last wiped 39d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|309/300 EU · groups of 12+ · weekly · 535 on average
- 2 Rustoria.co - EU Main21/250 EU · groups of 16+ · weekly · 320 on average
- 3 Rusty Moose |EU Main|18/250 EU · groups of 12+ · weekly · 319 on average
- 4 Rustoria.co - EU East Long199/200 EU · groups of 12+ · monthly · 319 on average
- 5 Rustoria.co - EU East Medium102/200 EU · groups of 12+ · biweekly · 277 on average
- 6 Rustafied.com - EU Friday28/100 EU · groups of 16+ · weekly · 265 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Rust Privado [Tailscale] operate?
The server Rust Privado [Tailscale] is on Rust network protocol 2633 and build 164530, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Rust Privado [Tailscale], and is it up?
The records show Rust Privado [Tailscale] offline, last answering 38 days 8 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 19 September 2026.
What is the location of Rust Privado [Tailscale]?
No region appears for Rust Privado [Tailscale]. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 187.190.91.183:28015 — that is the address.
The rules and map
What map is in use on Rust Privado [Tailscale]?
Rust Privado [Tailscale] plays on a map the game generates, procedural in kind.
The rules and settings of Rust Privado [Tailscale]: what are they?
The name of Rust Privado [Tailscale] states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is inactive.
The players
What population does Rust Privado [Tailscale] carry?
No answer from Rust Privado [Tailscale] at the latest refresh; it was last seen 38 days 8 hours ago.
Where does Rust Privado [Tailscale] sit in the rankings?
On player hours over seven days Rust Privado [Tailscale] ranks #15,405, inside the top – of all ranked servers.
The tags and lists
Where does Rust Privado [Tailscale] appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Rust Privado [Tailscale] is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on Rust Privado [Tailscale]?
gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent — that is the set of tags Rust Privado [Tailscale] publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
When does Rust Privado [Tailscale] wipe?
The record of Rust Privado [Tailscale] holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 39 days 2 hours ago.
Joining the server
What is the way to join Rust Privado [Tailscale]?
To connect, open the console with F1 in Rust and enter client.connect 187.190.91.183:28015. The Launch Rust and join button on this page does the same through Steam.