An entry in the registerNo. 13,655
okasha_server
Offline 188.0.114.67:28015 checked 10d ago
okasha_server is a Rust server. It was offline at the last count. It stands at No. 13,655 of the ranked servers, the top 62%. It last wiped 12d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 15
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 18:40 UTC12d ago | 1 | – | running | 0 |
| Thu 15 Oct, 20:29 UTC12d ago | 1 | – | 0.9 days | 0 |
| Tue 29 Sep, 20:35 UTC28d ago | 1 | halved by day 15 | 16 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|636/675 EU · groups of 12+ · weekly · 550 on average
- 2 Rustoria.co - EU East Long485/525 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|59/250 EU · groups of 12+ · weekly · 300 on average
- 4 Rustoria.co - EU Main36/250 EU · groups of 16+ · weekly · 300 on average
- 5 Rustafied.com - EU Friday138/200 EU · groups of 16+ · weekly · 269 on average
- 6 Rustoria.co - EU East Medium255/300 EU · groups of 12+ · biweekly · 257 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is okasha_server on?
Rust network protocol 2634 and build 167781 on Windows is what okasha_server runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is okasha_server, and is it online now?
Offline at present: okasha_server, last seen 10 days ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 29 September 2026.
What is the location of okasha_server?
No region appears for okasha_server. Rust Server Stats records the stated location of a server, not the location of the machine. At 188.0.114.67:28015 stands the address.
The rules and map
The map for okasha_server: which one is it?
okasha_server plays on a map the game generates, procedural in kind.
What does okasha_server set down in the way of rules and settings?
Nothing in the name of okasha_server gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.
Player record
How full does okasha_server get?
No answer from okasha_server at the latest refresh; it was last seen 10 days ago.
Where does okasha_server sit in the rankings?
Ranked by player hours over the last seven days, okasha_server stands at #13,655, in the top 62% overall.
Tags, lists
Where does okasha_server appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists okasha_server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on okasha_server: what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set — that is the set of tags okasha_server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
Wipe day on okasha_server: what should be expected?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 15.
On what schedule does okasha_server wipe?
There is no next wipe to predict: okasha_server wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 12 days ago.
How to join
How does one connect to okasha_server?
To connect, open the console with F1 in Rust and enter client.connect 188.0.114.67:28015. The Launch Rust and join button on this page does the same through Steam.