At press time 11,743 servers54,666 players133 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,121

first_server

Offline 188.162.65.146:28015 checked 20d ago

first_server is a Rust server. It was offline at the last count. It stands at No. 15,121 of the ranked servers, the top 68%. It last wiped 23d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|330/375 EU · groups of 12+ · weekly · 553 on average
  2. 2 Rustoria.co - EU East Long220/250 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|37/250 EU · groups of 12+ · weekly · 294 on average
  4. 4 Rustoria.co - EU Main31/250 EU · groups of 16+ · weekly · 293 on average
  5. 5 Rustafied.com - EU Friday55/100 EU · groups of 16+ · weekly · 273 on average
  6. 6 Rustoria.co - EU East Medium78/200 EU · groups of 12+ · biweekly · 252 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does first_server operate?

Rust network protocol 2634 and build 167231 on Windows is what first_server runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on first_server, and is it up?

first_server shows offline as of the latest refresh, last seen 20 days 1 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 7 October 2026.

What is the location of first_server?

The server publishes no region: first_server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 188.162.65.146:28015 — that is the address.

Settings and map

What map is in use on first_server?

first_server plays on a map the game generates, procedural in kind.

The rules and settings of first_server: what are they?

The name of first_server states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is inactive.

The players

What population does first_server carry?

No answer from first_server at the latest refresh; it was last seen 20 days 1 hours ago.

Against other Rust servers, how is first_server ranked?

Ranked by player hours over the last seven days, first_server stands at #15,121, in the top 68% overall.

Tags, lists

first_server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include first_server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on first_server: what do they signify?

gmvanilla (Game mode): Survival on vanilla settings; mp500 (Max players): 500 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set — that is the set of tags first_server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

The wipe timetable for first_server: what does it show?

first_server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 23 days 3 hours old.

Connection

What is the way to join first_server?

To connect, open the console with F1 in Rust and enter client.connect 188.162.65.146:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp500
Max players 500 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs167231
Build Build 167231.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.