An entry in the registerNo. 14,108
ServerName
Offline 188.168.217.61:28015 checked 40d ago
ServerName is a Rust server. It was offline at the last count. It stands at No. 14,108 of the ranked servers. It last wiped 40d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|271/250 EU · groups of 12+ · weekly · 531 on average
- 2 Rustoria.co - EU East Long223/225 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|17/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main22/250 EU · groups of 16+ · weekly · 280 on average
- 5 Rustafied.com - EU Friday25/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium92/200 EU · groups of 12+ · biweekly · 248 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does ServerName operate?
Rust network protocol 2633 and build 164530 on Windows is what ServerName runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is ServerName, and is it online now?
ServerName shows offline as of the latest refresh, last seen 40 days 23 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 18 September 2026.
In which location does ServerName sit?
No region is published by ServerName. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 188.168.217.61:28015 — that is the address.
Rules, settings, map
What map is in use on ServerName?
Generation by the game gives ServerName its procedural map.
The rules and settings of ServerName: what are they?
The name of ServerName states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Population
What are the player numbers on ServerName?
No answer from ServerName at the latest refresh; it was last seen 40 days 23 hours ago.
What position does ServerName hold among Rust servers?
Ranked by player hours over the last seven days, ServerName stands at #14,108, in the top – overall.
Tags, lists
Where does ServerName appear among the Rust Server Stats lists and filters?
On Rust Server Stats, ServerName is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on ServerName?
gmrust (Game mode): The standard survival game; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent — that is the set of tags ServerName publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
The wipe timetable for ServerName: what does it show?
ServerName's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 40 days 23 hours ago.
Joining the server
What is the way to join ServerName?
To connect, open the console with F1 in Rust and enter client.connect 188.168.217.61:28015. The Launch Rust and join button on this page does the same through Steam.