An entry in the registerNo. 11,921
[DEV] Blackout Monument Event Testserver
Offline 188.194.48.109:28015 checked 3d ago
[DEV] Blackout Monument Event Testserver is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 11,921 of the ranked servers, the top 54%. It last wiped 8d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit106/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10163/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1050/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is [DEV] Blackout Monument Event Testserver on?
Rust network protocol 2635 and build 168909 on Windows is what [DEV] Blackout Monument Event Testserver runs. To join, your game must be on the same protocol; Steam handles the update.
Is [DEV] Blackout Monument Event Testserver up, and how steady is its uptime?
[DEV] Blackout Monument Event Testserver shows offline as of the latest refresh, last seen 3 days 18 hours ago. In the last 7 full days it was up for 31 of 168 hours, 18% of the time. Rust Server Stats records a first sighting on 20 October 2026.
In which location does [DEV] Blackout Monument Event Testserver sit?
The server publishes no region: [DEV] Blackout Monument Event Testserver. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 188.194.48.109:28015 stands the address.
The rules and map
The map for [DEV] Blackout Monument Event Testserver: which one is it?
[DEV] Blackout Monument Event Testserver plays on a map the game generates, procedural in kind.
The rules and settings of [DEV] Blackout Monument Event Testserver: what are they?
Nothing in the name of [DEV] Blackout Monument Event Testserver gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. VAC, Valve's anti-cheat, is disabled.
The players
What population does [DEV] Blackout Monument Event Testserver carry?
[DEV] Blackout Monument Event Testserver is offline at present; the last response came 3 days 18 hours ago. Over seven days the mean is 0 players, with a peak of 1.
Against other Rust servers, how is [DEV] Blackout Monument Event Testserver ranked?
Ranked by player hours over the last seven days, [DEV] Blackout Monument Event Testserver stands at #11,921, in the top 54% overall.
Tag and list record
Where does [DEV] Blackout Monument Event Testserver appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists [DEV] Blackout Monument Event Testserver fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on [DEV] Blackout Monument Event Testserver be read?
The game's server browser reads the tags [DEV] Blackout Monument Event Testserver publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
When does [DEV] Blackout Monument Event Testserver wipe?
The record of [DEV] Blackout Monument Event Testserver holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 8 days 10 hours old.
How to join
How does one connect to [DEV] Blackout Monument Event Testserver?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 188.194.48.109:28015.