An entry in the registerNo. 13,075
IKS[211 Devblog]
Offline 188.241.241.235:27015 checked 11d ago
IKS[211 Devblog] is a Rust server. It was offline at the last count. It stands at No. 13,075 of the ranked servers, the top 60%. It last wiped 16d ago. Its own tags class it as modded.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit171/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10186/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1080/700 EU · groups of 16+ · monthly · 94 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10255/700 EU · groups of 16+ · monthly · 87 on average
- 6 RustSpain.com | EU Main350/350 EU · groups of 12+ · weekly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does IKS[211 Devblog] operate?
Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. The protocol must match on your game to join; the update comes through Steam.
Is IKS[211 Devblog] up, and how steady is its uptime?
IKS[211 Devblog] shows offline as of the latest refresh, last seen 11 days 7 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 18 October 2026.
In which location does IKS[211 Devblog] sit?
No region appears for IKS[211 Devblog]. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 188.241.241.235:27015 stands the address.
Rules, settings, map
What settings and rules does IKS[211 Devblog] run?
Nothing in the name of IKS[211 Devblog] gives a gather rate. The group limit is not stated. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. VAC is disabled: Valve's anti-cheat.
Population
How full does IKS[211 Devblog] get?
No answer from IKS[211 Devblog] at the latest refresh; it was last seen 11 days 7 hours ago.
Where does IKS[211 Devblog] sit in the rankings?
On player hours over seven days IKS[211 Devblog] ranks #13,075, inside the top 60% of all ranked servers.
Tags, lists
IKS[211 Devblog] sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists IKS[211 Devblog] fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded.
Which meanings attach to the tags on IKS[211 Devblog]?
mp10 (Max players): The server holds 10 slots; v2164 (Protocol): Join only on protocol 2164; other versions cannot connect; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Under Modded, because settings or plugins alter the game; hb68d7370 (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags; stok (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags — that is the set of tags IKS[211 Devblog] publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
On what schedule does IKS[211 Devblog] wipe?
IKS[211 Devblog]'s rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 16 days 18 hours ago.
Connection
How does one connect to IKS[211 Devblog]?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 188.241.241.235:27015.